Active Terrain Temp Control - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
TerrainCompProperties_TempControl allows the terrain to act as a temperature controller
public float energyPerSecond;
public bool reliesOnPower = true;
public float lowPowerConsumptionFactor = 0.2f;
public bool cleansSnow = true;
public float snowMeltAmountPerSecond = 0.02f;
It is a comp class, so you just add it in XML in the <terrainComps>
tag of the ActiveTerrain.
<terrainComps>
<li Class="VEF.Maps.TerrainCompProperties_TempControl">
<energyPerSecond>50</energyPerSecond>
</li>
</terrainComps>