Active Terrain Power Trader - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
TerrainCompProperties_PowerTrader allows the terrain to produce or consume power
public float basePowerConsumption;
public bool ignoreNeedsPower;
It is a comp class, so you just add it in XML in the <terrainComps>
tag of the ActiveTerrain.
<terrainComps>
<li Class="VEF.Maps.TerrainCompProperties_PowerTrader">
<ignoreNeedsPower>true</ignoreNeedsPower>
<basePowerConsumption>-100</basePowerConsumption>
</li>
</terrainComps>