Active Terrain Glower - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
TerrainCompProperties_Glower allows the terrain to glow
public float overlightRadius;
public float glowRadius = 14f;
public ColorInt glowColor = new ColorInt(255, 255, 255, 0) * 1.45f;
public bool powered = true;
It is a comp class, so you just add it in XML in the <terrainComps>
tag of the ActiveTerrain.
<terrainComps>
<li Class="VEF.Maps.TerrainCompProperties_Glower">
<glowRadius>6</glowRadius>
<glowColor>(255,0,0)</glowColor>
</li>
</terrainComps>