Lore – The Origin of Valhalla Rising - ValhallaRising1974/GAME-DESIGN GitHub Wiki

📜 Lore – The Origin of Valhalla Rising

“Every creation begins in the dialogue between power and sensitivity.
And in that meeting, the universe found its chance to begin again.”


Frey and Freya stood before the Supreme Entity of the universe —
not as subordinates, nor as lesser gods,
but as siblings of cosmic balance,
united by respect, eternal friendship, and love.

Freya, with deep empathy and wisdom, expressed her sorrow:
civilizations were falling into extinction,
devouring themselves through senseless war, conquest, and destruction.
At her side, Frey — a visionary of harmony — offered a way forward.
They knew: life needed to recognize itself before it destroyed itself.


🌌 The Supreme Entity

The Supreme Entity — source of all existence —
never imposed control.
Its love was omniscient and free,
and the free will of all life was sacred.

But upon hearing Freya and Frey,
and feeling not logic but sincere compassion in their hearts,
the Entity smiled — and consented.


⚔️ The Birth of the Tournament

Freya proposed not punishment,
but symbolic redemption.
A tournament where war would become sport —
a test of unity, wisdom, strength, and soul.

Thus was born Valhalla Rising:
a universal event where the most war-driven species would be invited
not to conquer — but to understand.


🎮 The Heralds

The Heralds (players) would guide this journey,
controlling champions from galaxies unknown —
beings of light, shadow, sorrow, glory, tragedy, and hope.

Even as battles raged,
and mortal enemies clashed,
the game would reveal something greater:
awakening.


🕯️ The Fate of Corruption

Even the most evil beings — like Inferno and Greedy
would have a role.

Upon their defeat,
their existence would be erased from the fabric of reality,
but not before offering — even unwillingly —
benefits to the champions' growth.

In this way, evil would have an end —
and the universe would begin to heal.


📖 The Parchment – Eternal Grimoire

The tournament would give birth to the first universal grimoire:
The Parchment,
an eternal record of life, decisions, and transformation.
It would never be lost.
It would be carved in time and memory.


🌍 The Sacred Map

Then came the map.
Floating in the cosmos, surrounded by celestial light,
where ten Heralds would battle along fixed routes.

After 33 minutes,
they would choose to face the Armageddon Giants together
or enter the Seventh Arena,
where one champion from each side would engage in a sacred duel.
The first to score a point, would claim victory.


🌌 And the Supreme Entity Spoke:

"Let life teach itself.
Let conflict become art.
And let love — hidden beneath armor and axes —
be the only true victor."


*Originally written by Marcelo dos Santos Prado (Valhalla Rising)