Performance - Vaei/Vigil GitHub Wiki
[!TIP] Vigil makes liberal use of
TRACE_CPUPROFILER_EVENT_SCOPE
so you can get meaningful results from an Unreal Insights Trace
If Vigil needs to be optimized, you can override UVigilComponent::GetMaxVigilScanRate()
to throttle the rate that it updates at.
[!WARNING] If you need optimization desperately enough to throttle Vigil then you probably should override in C++ not BP
[!NOTE] The scan rate may be lower if the async targeting request has not completed This can be used to throttle the number of scans per second for performance reasons Set to 0 to disable throttling