Performance - Vaei/Grasp GitHub Wiki

[!TIP] Grasp makes liberal use of TRACE_CPUPROFILER_EVENT_SCOPE so you can get meaningful results from an Unreal Insights Trace

Grasp has little room to improve performance through it's overall design where general use is the goal. For your project-specific needs you might find areas you can pinch pennies ( μs ) by using Unreal Insights.

If you subclass UGraspComponent you can override GetMaxGraspScanRate() to throttle the scan rate, however this could have a poor outcome because there will be greater delays between abilities being given and cleared.