Text and Assets - UpstandPlatform/OpenRive GitHub Wiki
Rive text objects are fully supported and render with the official text engine.
-
Create: choose the Text tool (
T), click on the artboard, and type.Escor clicking outside finishes. -
Edit: double-click the text, or select it and press
Enter. - Style (Inspector › Text): font, size, line height, letter spacing, alignment, auto width / auto height / fixed size, overflow, and fill color (which can be a theme color).
-
Fonts: Inter Regular and Bold are bundled and embedded automatically. Upload a
.ttf/.otffrom the inspector, or import one in the Assets tab.
Fonts are embedded in the .riv in full. Inter adds about 340 KB; the current format pipeline intentionally keeps the
bundled font data complete for predictable offline rendering.
The Assets tab (next to Theme) lists every file asset in the project: images, fonts and others.
Click Import asset, or drop files onto the Assets tab or directly onto the canvas:
| File | Result |
|---|---|
.png, .jpg, .webp
|
An image asset, embedded in the .riv, and an Image placed at the artboard's center (scaled to fit) |
.svg |
Vector shapes: circles, ellipses and rectangles become parametric shapes, and paths become editable pen paths, grouped under one node. Fills, strokes, opacity, transforms and CSS classes are converted. |
.ttf, .otf
|
A font asset, usable from the text inspector |
- Place on artboard: double-click an image asset, click its + button, or drag it onto the canvas. One asset can be placed many times.
- Images behave like other objects: move, scale, rotate, change opacity, animate, and use them as clipping targets.
- Right-click an asset to rename, download or delete it. Deleting an image asset also removes the images that use it. A font in use by text can't be deleted.
- The list shows each asset's size, whether it's embedded, and how many objects use it.
Files from the Rive editor can reference hosted (CDN) or referenced assets instead of embedding them. These are listed as "referenced (not embedded)" and preserved on save. Your app then provides them at run time, as in the official runtimes.
// Code panel script
const ab = api.getArtboard(doc, artboard);
api.importSvg('<svg viewBox="0 0 10 10"><circle cx="5" cy="5" r="4" fill="#0068ff"/></svg>',
{ artboard: ab, x: 250, y: 250, width: 200, name: 'Dot' });The importer lives in packages/rive/src/svg.ts and is DOM-free, so it also works in Node (CLI/MCP).
Copy a selection as SVG in Figma or Illustrator, then paste it onto the OpenRive canvas. You can also export the
selection as .svg and import it from the Assets tab. SVG geometry remains editable as Rive shapes and pen paths.
The import check calls out text, gradients, masks, filters, linked images, symbols and other features it cannot
convert; outline text and expand symbols in the design tool, then import raster assets separately. External resources
are never fetched during import.
This page is generated from docs/text-and-assets.md. Suggest an edit.