Getting Started (themes) - Universal-Team/pkmn-chest GitHub Wiki
Things you'll need:
Editing colors:
- Text editor
Editing graphics:
- GIMP (or other program capable of saving 16-color index .bmp files)
- g++ (c++ compiler, for my
bmp2ds
image converter)- On macOS or Linux you probably either already have this or can get it by installing developer tools or from your package manager or so
- On Windows installing Ubuntu for the Windows Subsystem for Linux comes with this, I'm not sure if its possible to run compile my
bmp2ds
conversion tool on windows native
Editing music / SFX:
- mmutil (maxmod util)
Basic steps:
- First you'll need to create a folder for your theme in
sd:/_nds/pkmn-chest/themes/
, for more info on what goes where in the theme folder see the Theme folder page. - In that folder you'll need a theme.json if you want to edit any of the text or solid color draw colors.
- If you want to change any graphics see the editing graphics page.
- If you want to add custom music or sound effects, see the custom music page.