Plans for the next release... - Unity3dAzure/StorageServices GitHub Wiki

When developing this library for Unity I realise there was a lot of shared code with App Services. The plan is to refactor this so that the Azure libraries for Unity will have a dependency structure using a common RESTClient. While that all sounds fine and dandy, the problem with this is that there's no package manager for Unity so I need to figure out the best way forward to keep usage simple. Any ideas drop me a tweet @deadlyfingers