Query Examples - Unity-Technologies/com.unity.search.extensions GitHub Wiki
Project queries
Find all textures bigger than 4K
p: t=Texture width>=<$number:4096,64,8192$>

Find all Materials using X shader
p: t=Material shader=Assets/Personal/ElliottC/Shaders/PBR_StandardSand.shadergraph

Find all Materials using X Texture
p: t=Material ref=Assets/Personal/Bondhan/Shaders/3DNoise_T.psd

Find all my scenes
p: t=SceneAsset

Find assets with tags having X
p: tag=MainCamera

Find all Assets referencing a specific prefab
p: ref="Assets/Prefabs/Crystal.prefab"

Find all Scenes using specific prefab
p: t:scene ref="Assets/Prefabs/Crystal.prefab"

Show me all prefab variants
p: prefab:variant

Show me all assets used in selected prefab
p: ref=”Assets/LEGO/Prefabs/LEGO Models/Buildings/Fence.prefab”

Find all scene objects with missing scripts
p: missing:scripts scene="Assets/Scenes/Test/SampleScene.unity"

Find all prefab objects with missing scripts
p: missing:scripts from=prefab

Scene Queries
Find all mesh in scene bigger than X poly/vertices
h: t=MeshFilter vertices>4096

h: t=MeshFilter faces>1024

Find all Renderers using X Material
h: t=MeshRenderer ref="Assets/Art/Environment/Materials/Architect/M_Metal01.mat"

Find all Cameras with X set to X
h: t:Camera #fieldofview>70

Find objects on a layer having properties
h: t:Light #m_layer=5 #m_Intensity>0.5

Find all mesh renderers in scene where contribute to GI = true
h: t:MeshRenderer #StaticShadowCaster=True

Find objects by layer / tag
h: tag=Player layer=9

Find all sprites drawn 9-slice style
h: t:SpriteRenderer #DrawMode=Sliced
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Find all sprites drawn as normal sprite
h: t:SpriteRenderer -#DrawMode=Sliced
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Find all GameObjects referencing a specific prefab
h: t:SpriteRenderer ref="Assets/Prefabs/Crystal.prefab"

Give me all meshes that has no LOD and the triangle count is larger than 2000
h: -t:LODGroup t:MeshRenderer vertices>2000

Give me the position and radius of all the lights that casts shadows
h: t:Light #m_Shadows.m_Type=Soft

Find all shadow casting light with a diameter bigger than 5m
h: t:Light #m_ShadowRadius<0.3

Find all objects lower than the ground
h: #m_LocalPosition<(,0,)
h: y<0

Find all mesh with more than 20 faces in the current scene
h: faces>1000

Get Playable Director

Show me all assets used in selected prefab
h: ref=”Assets/LEGO/Prefabs/LEGO Models/Buildings/Fence.prefab”
