Parts (Ranger Series) - UmbraSpaceIndustries/MKS GitHub Wiki

This is accurate as of USI Kolonization Systems (MKS) version 1.4.1

The Ranger series is designed to be the simplest way to start a base. Most of the components are compressed for shipping and are then expanded in situ. They trade-off ease of landing with the need to ship in large amounts of 'MaterialKits' to finish them off, with the additional need of large amounts of Electric Charge for deployment. The real world analogy is the Bigelow B.E.A.M.. While the B.E.A.M contains some equipment inside, most of the useful machinery, science equipment, and life support systems must be installed once the module is inflated.

The Ranger series also includes a series of lower capability production systems such as sifters, smelters, and extractors. All of these can be attached to the Scout Landing Module or the Duna parts. These are intended to start a base on the path of self sufficiency, but have very low efficiencies compared to the larger production modules in the Tundra Series .

Most of the modules can be established as one of several different Resource Converters or Capability Multiplier. Before shipping the module, decide which converter or multiplier to use, as there is not only a cost to deploy the module, but also a cost to change the function of the multiplier.


Crewed Modules

Not all crewed modules can be crewed at launch. Some must be deployed first and have the crew transferred from another part of the base. In order for them to be deployed, they require an Engineer to go on EVA and the vessel to have specific amounts of MaterialKits and SpecializedParts (amounts shown in the VAB / SPH).

Crewed modules are found under the Kolonization tab in the VAB and SPH, except for the Inflatable Workshop, which is under Manufacturing.

Part Name Description Cost Mass (T) Crew Available Resources
ranger-agriculture-module Ranger Agricultural Module An expandable greenhouse that can be configured as an algae-based farm and biological filter using either recycled waste (yuck!) or local resources (either substrate or dirt, plus water). Requires fertilizer, and can be used to supplement larger greenhouse-type modules. Ensure an experienced scientist is on board for optimal efficiency. 12,725 1.2699 0 Machinery(500), Mulch(100), Supplies(250), Fertilizer(100)
ranger-airlock Ranger Airlock A small airlock suitable for attachment to MKS 'Ranger' or 'Duna' modules. 450 0.105 Max 1 None
ranger-auxiliary-control-module Ranger Auxiliary Control Module When you don't have space for a full command pod, this Auxiliary Control Module includes basic flight controls and instrumentation for a single kerbal. 1,500 0.656 Max 1 ElectricCharge(500)
ranger-comm-lab Ranger Comm-Lab A small lab with integrated communication capabilities, suitable for initial planetary exploration and ongoing research. While the capabilities are inferior to the MPL, its compact size and lower mass make this an attractive option. 1,500 0.705 Max 1 ElectricCharge(500)
ranger-habitation Ranger Habitation All of the comforts of home in a convenient, expandable package. Can be configured as private living space (Habitation Extension) or outfitted as shared space (Habitation Multiplier). 3,160 2.656 Max 4 Machinery(200), Supplies(200), Mulch(200)
ranger-inflatable-workshop Ranger Inflatable Workshop An inflatable workshop suitable for small-scale fabrication. Can also help increase efficiency when combined with a larger MKS Fabrication module. 90,8700 1.9265 Max 2, requires an Engineer MaterialKits(200), Machinery(2,500), SpecializedParts(200)

Non-Crewed Modules

Non-crewed modules are found under the Kolonization tab in the VAB and SPH.

Part Name Description Cost Mass (T) Available Resources
ranger-anchor-hub Ranger Anchor Hub A small inflatable-style hub for connecting tubes - this version features landing struts, and includes a small probe core making it ideal for the starting point of a base. 500 0.35 None
ranger-attachment-point Ranger Attachment Point A handy attachment point for MKS 'Ranger' style parts. Allows easy positioning of small surface-attached modules (such as science equipment, etc.). Also includes supplemental battery power. 150 0.15 ElectricCharge(1,000)
ranger-ball-hub Ranger Ball Hub A small inflatable-style hub for connecting tubes 500 0.25 None
ranger-battery-pack Ranger Battery Pack An external battery pack for your power hungry colony operations! 1,000 0.30 ElectricCharge(6,000)
ranger-stack-adapter Ranger 2.5m Stack Adapter Attach the smaller ring to the top of an MKS 'Ranger' ball hub or anchor hub. This lets you build a vertical stack MKS base off of a Tundra Multi-Truss but still fit in a 2.5 stack, and not lose the rear attachment node on the anchor / ball hub. 200 0.25 None
ranger-thermal-control-system Ranger Thermal Control System This module utilizes geothermal wells to transfer and store excess heat in a planetary surface. This module is more effective on cooler planets or during night cycles. 750 0.15 None
scout-200-power-pack Scout 200-Power Pack Using experimental technology, this self-contained power module can provide a steady power supply to your colony for several years, though its output will diminish over time. Not refuelable. Includes extension cords to power other nearby modules if an engineer is present. 80,000 1.1463 ElectricCharge(1,000), EnrichedPlutonium(20)
scout-landing-module Scout Landing Module Light, with a wide landing stance, the Scout landing module is ideal for landing your first colony modules, even on rough terrain. 200 1.5 ElectricCharge(4,000)
ranger-inflatable-storage-module Ranger Inflatable Storage Module A smaller version of the MKS ILM, suitable for storing smaller quantities of materials. This is deployed from within the vehicle. 10,000 0.75 Multiple. See table below.

The resources stored in the Ranger ISM vary depending by using the Next Cargo / Previous Cargo buttons:

Cargo Available Resources
Refine Silicon Silicates (55.0) Silicon (11.0)
Refine Polymers Substrate (55.0) Polymers (11.0)
Refine RefinedExotics ExoticMinerals (11.5) RareMetals (11.5) Chemicals (34.5) RefinedExotics (11.5)
Refine Water(Hyd) Hydrates (46.0) Water (23.0)
Refine Water(Kar) Karbonite (55.0) Water (11.0)
Refine Water(Ore) Ore (55.0) Water (11.0)
Refine Chemicals Minerals (55.0) Chemicals (11.0)
Refine Fertilizer (G) Gypsum (46.0) Fertilizer (23.0)
Refine Fertilizer (M) Minerals (55.0) Fertilizer (11.0)
Refine Metals MetallicOre (55.0) Metal (11.0)
Refine LFO Ore (55.0) LiquidFuel (6.1) Oxidizer (5.0)
Refine LiquidFuel Ore (55.0) LiquidFuel (11)
Refine Monopropellant Ore (55.0) MonoPropellant (11)
Assemble SpecializedParts RefinedExotics (4.4) Silicon (43.8) SpecializedParts (21.9)
Assemble MaterialKits Metals (14.0) Polymers (14.0) Chemicals (7.0) MaterialKits (35.0)
Assemble Organics (S) Substrate (30.6) Water (30.6) Organics (8.6) Fertilizer (1.0)
Assemble Organics (D) Dirt (32.0) Water (32.0) Organics (5.8) Fertilizer (1.0)
Assemble ColonySupplies Organics (21.0) SpecializedParts (7.0) MaterialKits (7.0) ColonySupplies (35.0)
Assemble Machinery SpecializedParts (7.0) MaterialKits (28.0) Machinery (35.0)
Recycling Recyclables (35.0) Metals (7.0) Polymers (7.0) Chemicals (7.0)
Agroponics Mulch (31.5) Fertilizer (3.5) Supplies (35.0)
Cultivate (S) Substrate (78.0) Water (78.0) Fertilizer (1.0) Supplies (7.8)
Cultivate (D) Dirt (34.2) Water (34.2) Fertilizer (1.0) Supplies (1.4)

Manufacturing Modules

Manufacturing modules are designed to convert one or more resources into higher level resources. They are found under the Manufacturing tab in the VAB and SPH.

Part Name Description Cost Mass (T) Available Resources
ranger-portable-extractor Ranger Crush-O-Matic Portable Extractor A lightweight multi-resource extractor configured for agricultural use. Can be set to convert either gypsum or raw minerals into fertilizer. Ensure an experienced engineer is on board for optimal efficiency. 1,684 0.1934 Machinery(30)
ranger-regolith-sifter Ranger Regolith Sifter Shovel in dirt, crank the handle, filter out useful stuff. Useful during initial exploration due to it's light weight. Limited to resources with a planetary abundance greater than 1%. 2,200 0.279 Machinery(50)
ranger-portable-smelter Ranger Smelt-O-Matic Portable Smelter A lightweight multi-resource smelter designed for industrial use. Can convert minerals, metallic ore, and substrate into useful products. Ensure an experienced engineer is on board for optimal efficiency. 1,684 0.1934 Machinery(30)