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Welcome to our workflow for generating a video-game-style virtual field experience in which you can interrogate outcrops with our structural-geology toolkit. Here we describe the step-by-step process of downloading the necessary software, setting up your geologic terrain model, and sharing the virtual field experience with the public.

Prerequisites:

  • A model you wish to present, with a size appropriate (less than 1.5 million vertices) for real-time rendering and physics calculation
  • Enough storage space for the Unity engine, the structural-geology toolkit, your model(s), etc.
  • You meet the Unity Editor system requirements. Most consumer computers can run the Unity Editor with this project at acceptable performance.

This guide assumes you are a newcomer to the Unity game engine.

Start here