Sprint 4: Armour and Potions Changes to Plan - UQdeco2800/2022-studio-2 GitHub Wiki
Changes to Plan (Sprint 4)
The majority of the tasks for Sprint 4 were already determined at the beginning of Sprint 4 and were refined at the half way point, however some small notable changes were made, specifically the full implementation of damage return which was originally put into limbo at the end of sprint 3 due to design and time concerns. However, it was fully implemented with no damage to other parts of the code.
Other changes to the code were specifically making stamina potion a change from alternating Stamina Max to simply adding to the current Stamina, as it would involve a large amount of art and animation to get the stamina bar to reach over 100 visually.
This also came in place with damage reduction which changed from a percentage to a static damage block. This is due to enemies attacking for very specific damage each time that it became simply easier to do it in this way while remaining functionally similar. This also allowed Defence Potion to work in a much more unique way
Author
Lachlan McDonald, 45320932 (merty009#1029, https://github.com/Lukeyone)