Screen Soundtrack Assets User Test - UQdeco2800/2022-studio-2 GitHub Wiki

User Testing

Since the survey method used for user testing in sprint 2 did not respond well, our use of interview-based user testing in sprint 3 to collect usable feedback was better and more constructive feedback could be collected. , so in sprint4 we will continue to use the method used in sprint3 to collect data. Questions are as follows. (10 responders)

question

The purpose of this user test is to evaluate users' perceptions and feedback on the background soundtrack of different interfaces in the game. Additionally, other issues are gathering input on future final iterations of background soundtrack.

Result

First of all, the background soundtrack of the main menu was considered the best by all testers, and was much better than the music of the previous version. The background sound effects of other interfaces are also considered to be in line with our game theme and scene design. We don't get much constructive advice on the future direction. Result1

Future Test Plan

The future design of the background soundtrack should be optimized and changed in terms of music tempo and style. Therefore, we need to user test the comfort level and musical style of these soundtracks. But since this is the last sprint, the current version may also be the final version. Additionally, if more background soundtracks need to be designed, these new soundtracks will be incrementally processed on top of the existing soundtracks and used together for the next phase of user testing, which will be interviewed in the studio.

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Author

  • Zhenyu Ding
  • GitHub: @7ayuu
  • Discord: 7ayuu#3089
  • Slack: Zhenyu Ding