Crafting Sounds Audio Assets Design - UQdeco2800/2022-studio-2 GitHub Wiki

Final Design

Based on user testing, these sounds were the most popular for the crafting system.

Sound Link
Item Click https://drive.google.com/file/d/1WQZyQvM9Am8yP5dxi62QQBfOnz4AZVbR/view?usp=sharing
Menu Open/Close https://drive.google.com/file/d/1WQZyQvM9Am8yP5dxi62QQBfOnz4AZVbR/view?usp=sharing
'Weapon Crafted!' https://drive.google.com/file/d/1WQZyQvM9Am8yP5dxi62QQBfOnz4AZVbR/view?usp=sharing

Research Process

Crafting Menu Item Click

Sound Reference Link
Menu Navigation https://freesound.org/people/strange_dragoon/sounds/271140/
Menu Click 1 https://freesound.org/people/Tissman/sounds/531852/
MenuSelect https://freesound.org/people/User391915396/sounds/571188/

Weapon Crafted

Sound Reference Link
1UP https://freesound.org/people/ash_rez/sounds/518888/
Item Collect https://freesound.org/people/cameronmusic/sounds/138410/
Collect Crystal https://freesound.org/people/axilirate/sounds/592346/

Opening Level 1 Menu

Sound Reference Link
Page Turn Over Flip https://freesound.org/people/dersuperanton/sounds/434476/
Page Turn (PTO) https://freesound.org/people/flag2/sounds/63318/
Page Turn https://freesound.org/people/davidbain/sounds/136778/

Opening Level 2 Menu

Sound Reference Link
Paper on Wall https://freesound.org/people/Juandamb/sounds/430622/
Folding Paper 1 https://freesound.org/people/XTYL33/sounds/68224/
Folding Paper 2 https://freesound.org/people/XTYL33/sounds/68220/

Voicelines

Team 7 collaborated to generate voicelines for the 'Weapon Crafted' popup. Three variations of this voiceline can be found below:

'Weapon Crafted!' Voiceline
https://drive.google.com/file/d/1TfKhVDwdLv_YQYyQ6xavawAtFKZ9a6Az/view?usp=sharing
https://drive.google.com/file/d/1byWgqZVjGulWj4R2hSeX_3SSFnXwc2gG/view?usp=sharing
https://drive.google.com/file/d/1icU5HLdeRFQzoIjoZbeO06y2sqaLTVkl/view?usp=sharing

Design Iterations

Iteration One Final Iteration
A suggestion made in user testing was to combine both sound FX and voicelines for the weapon crafted sound - prior to the collation of the final results from the user testing a draft was created to prototype what this might sound like in the game. A further suggestion in user testing was to use a 'hammer hitting an anvil' in the weapon crafted sound. This sound effect represents this new iteration.
https://drive.google.com/file/d/1kyZ50KZode71VbAdfqB35vhxSr9mnHSN/view?usp=sharing https://drive.google.com/file/d/1A1uR__PvhU-l3CB_JSrCCWHD_3ey3ST0/view?usp=sharing

Future Directions

The logical next step in audio design would to apply more audio to all crafting related features, and enhance their quality whilst ensuring a consistent design across the board. Other non sound FX ideas include potentially background music (bgm) at certain parts of the game, in particular combat music could be an interesting feature to add.