Ranged User Testing Session (Structures) - UQdeco2800/2022-studio-1 GitHub Wiki

Sprint 3

Tower1 Level 1

Round 2

User Feedback Notes

  • Like the use of colour, more sculpture and metal-like
  • Flower design adds area of interest
  • Good colour
  • Good shading + dimension
  • Back shading of the triangular top could be adjusted to be darker by 1-2 shades

Changes for Next Design Iteration

  • Darken shadows by 1 shade

Tower1 Level 2

Round 1

User Feedback Notes

  • Like the base
  • Like the added height
  • Looks like a Level 2 version of the building
  • Base could be slightly higher by 3-4 pixels
  • Overall good job!

Changes for Next Design Iteration

  • Make Tower base higher by 4 pixels

Tower2 Level 1

Round 1

User Feedback Notes

  • Good shape
  • A bit dark, lighten the grey up a shade
  • Add shadows to tower

Changes for Next Design Iteration

  • The main colour of the Tower will be brightened up by 1 shade
  • Shadows will be added to bring dimension to the graphic

Round 2

User Feedback Notes

  • Like the added brightness— an improvement
  • Overall solid
  • Good use of shape
  • No other comments

Changes for Next Design Iteration

  • No further changes will be made (based on previous user feedback)

Tower2 Level 2

Round 1

User Feedback Notes

  • Like the inverse cement to brick lighter/darker contrast
    • Matches tower one
  • Use of base is fitting, easy to signify that it is a Level 2 building
  • More texture/dimension could be added as colours appear flat

Changes for Next Design Iteration

  • In order to bring more dimension to the graphic, 2 more shades will be used per single-coloured element

Tower1 Level 2

Round 1 (Sprint 1)

User Feedback Notes

  • Cool and clean
  • Looks a bit on the bigger side
    • Make thinner, but taller?
  • Isometric design pretty good —> best of the three designs
  • Clean up graphic base (left)
  • Needs dimension
  • Looks like plain stone, would be cool to make marble (match the Ancient Greek theme)
  • Could make it chess piece inspired?

Changes for Next Design Iteration

  • Increase height, decrease width
  • Clean up dark outlines
  • Add marble texture
  • Revaluate shape (optional)

Tower3 Level 1

Round 1 (Sprint 2)

User Feedback Notes

  • Identifiable as a tower
  • No perspective, add depth
  • Suggestion: remove the black stroke
  • Suggestion: add richer colours

Changes for Next Design Iteration

  • Adjust the perspective relationship to make it look more three-dimensional
  • Use borderless drawing (replace black outline with darker shade of applied colour)
  • Add colour (orange, blue, yellow, brown)

Round 2 (Sprint 2)

User Feedback Notes

  • Looks like this tower is too short
  • The colour doesn't look like a tower

Changes for Next Design Iteration

  • Increase the height of the tower by 10 pixels
  • Keep existing colours but darken their shades
    • Add more dimension (2-3 shades per element)

Trojan Horse

Round 1 (Sprint 2)

User Feedback Notes

  • At an angle but not 3D
    • Flat, needs dimension/depth
    • Suggestion: 2-3 shades of colour per element
  • Horse is not centred on board - move back further
  • Wheels appear flat and at an angle
    • Make shape more oval-like

Changes for Next Design Iteration

  • Add 3D perspective to object
    • Use 3 shades of colour per element
  • Centre horse to the middle of the platform
  • Adjust wheel perspective
    • Make shape more angular (30 degrees)
    • Make shape more oval-like

Round 2 (Sprint 2)

User Feedback Notes

  • Good use of colour for dimension
    • Big improvement from last version
  • Wheels appear to be too high in relation to wooden platform
    • Suggestion: lower by 2-3 pixels
  • Front wheels are not aligned
    • Suggestion: move front right wheel back so that it matches the back wheel
  • Make horse bigger, more impact
  • Add shadow underneath the horse to make it look more realistic

Changes for Next Design Iteration

  • Wheels
    • Make wheels 2-3 pixels lower in relation to wooden platform
    • Align wheels on opposite sides
  • Horse
    • Make the horse larger
    • Add shadow underneath the horse make it more realistic

Turret

Round 1 (Sprint 1)

User Feedback Notes

  • Would be cool if they were Gyroid-like (like in Animal Crossing game)
    • Different types of turrets with different functions/movements
    • Kind of like a small army for defence
  • Turret base is very isometric, need to work on the turret itself
    • Add extra shading
  • Dimensions could be improved
    • Looks like it’s intending to be 3D but falls a bit flat
  • Materials very similar to the tower and might be hard to distinguish
  • Eyes/expression is a bit flat, doesn’t look very isometric

Changes for Next Design Iteration

  • Change material (make more sand-like)
  • Rework visual dimensionality
    • Darken + lighten different areas
    • Extra shading
  • Rework facial expression