Crystal Managment - UQdeco2800/2022-studio-1 GitHub Wiki
Please find below iterations and design inspirations as part of Crystal Management. The crystal adopts a fairly large proportion of the map and takes on an isometric/pixelated approach to style and design.
Dependencies:
The crystal's health is dependent on several other game components comprising the following: Enemies, Main Character, Map. When enemies attack, this decreases the health level of the crystal as well as the main character.