Changes to Eel Design Sprint 3 - UQdeco2800/2022-studio-1 GitHub Wiki
Water Based Eel
After receiving studio feedback regarding the integration of the eel, a water based version of the design was created to enhance how realistic the enemy looks in the game engine. As this feature was added late in sprint 3 designs and animations will be expanded on in the final sprint
Inspiration
Colour Palette
The colour palette will be based off the water environment tiles for seamless integration into game engine
References
https://www.transitionsabroad.com/listings/travel/articles/travel-by-cargo-ship-around-the-world.shtml https://www.yachtincrete.com/crete-day-boat-trips/hersonissos-day-boat-trips-to-dia-island.html https://www.sailo.com/boating-destinations/sailing-in-malta/top-10-beaches-malta-anchor-your-boat/