Changes to Eel Design Sprint 3 - UQdeco2800/2022-studio-1 GitHub Wiki

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Water Based Eel

After receiving studio feedback regarding the integration of the eel, a water based version of the design was created to enhance how realistic the enemy looks in the game engine. As this feature was added late in sprint 3 designs and animations will be expanded on in the final sprint

Inspiration

image image image

Colour Palette

The colour palette will be based off the water environment tiles for seamless integration into game engine

References

https://www.transitionsabroad.com/listings/travel/articles/travel-by-cargo-ship-around-the-world.shtml https://www.yachtincrete.com/crete-day-boat-trips/hersonissos-day-boat-trips-to-dia-island.html https://www.sailo.com/boating-destinations/sailing-in-malta/top-10-beaches-malta-anchor-your-boat/

User Testing

Link to user testing