Tutorial - UQdeco2800/2021-studio-2 GitHub Wiki

Tutorial

The tutorial is a short map that will provide some information to the player regarding controls, map and how to progress through the game. The information provided has been kept short and tries to cover the basics in a short amount of cutscenes as user testing found that people did not pay attention to the tutorial anyway.

Controls

Movement Controls

W: Move Up

A: Move Left

S: Move Down

D: Move Right

CAPS LOCK: Dash

SHIFT: Sprint

Attack Controls

LEFT CLICK: Basic Attack in Direction of Click

SPACE BAR: Basic Attack in Direction of Player Movement

ALT: Ranged Attack if Exists

Q: AOE Attack if Exists

Map

Obstacles

There are some obstacles that the player will encounter in the map such as spikes, lava and traps. These will damage the player greatly if the player is to collide with them. In addition to the deadly obstacles, there are also Barrels filled with Health Potions that will restore some HP to the player.

Teleporting

Teleporting between the rooms will occur once the boss in the area has been killed except for the tutorial where the teleport is always active. The teleporter will not spawn until the boss has been defeated to prevent the player from bypassing the boss fight. Once the boss has been killed, the player can freely move to the next area of the map.

Implementation

The tutorial was difficult to implement as the player had to keep track of large amounts of controls in quick succession without being able to test a lot of the features such as a ranged or AOE throw. This meant that when the player received a weapon that had such capabilities, they had no idea and would not use the wider variety of attacks in their gameplay. Due to the map design of the tutorial, the NPC who guides the player now feels out of place since the original map was suppose to be a prison. This had affected the continuity of the story progression as the main player goes from a royal looking area to a prison with no explanation.

The tutorial allowed the player to interact with obstacles and enemies that they would later encounter when playing the game. Health Crate barrels are spread through the map so they are able to test the attacking features on them with no repercussions. The player also gets to interact with a basic enemy in a small room before moving to the teleport pad which is identical to the ones that the player will use in the game.

Overall

The tutorial does have most of the information that is required by the player but falls short on providing information about weapon controls. Since the player will spawn into the game with a basic Axe weapon, there are no extra features the player can test out.