Map Navigation Testing - UQdeco2800/2021-studio-2 GitHub Wiki
Method
Walkthrough
Description
Level one is large with 10 rooms, We aim to test the initiative nature of the map design with the core objective to see the difficulty of the user to find the boss room. After the Participant has found the boss room the following questions are to be asked.
Ask the question:
- Did you find the process of map exploration enjoyable from 1-5
- Rate the design choice for the large size of the rooms from 1-5
- Rate the overall size of the map from 1-5
- Rate the field of view choice from 1-5
- Any other comments
Purpose:
Testing the overall map implementation. And improve the overall map layout and design.
Results from 5 participants:
Noted as an array with each index signifying a participant eg [Participant 1, Participant 2, ... Participant X]
Scores:
Question 1: [5, 5, 5, 4, 5] Question 2: [5, 4, 3, 5, 5] Question 3: [2, 3, 5, 3, 3] Question 4: [4, 5, 5, 4, 3] Question 5: "The pillars interact with the character weirdly" Participant 1 "The character moves too slowly for such a big map" Participant 2 "The rooms look pretty similar so it could be easy to get lost" Participant 3 "Small fast passed levels could be more enjoyable than long tedious ones" Participant 5
Findings
The map is definitely too large, although fun to explore it will be worth exploring ways to shrink the map while keeping it fun to explore