Map Contents Sprint4 user testing - UQdeco2800/2021-ext-studio-1 GitHub Wiki

Purpose

Establish a good user experience and test the game from visuals, friendliness, ease of use and usefulness. Complete the task of the product by observing representative users: investigating problems. Define the feasibility problem, solve the problem and make the product easier to use.

User Evaluation Session Plan

  • Session run by (name): FEIYU CHEN
  • Studio and game name: 2021-ext-studio-1, Ragnarok Racer
  • Feature team name: team 1
  • Location of testing: Online
  • Relevant users/groups: Students who like play games but avoid DECO or even IT students
  • Number of participants: 3
  • Time: 10 minutes/user

Prepare interview test

Tasks

  • Look for map content that looks like obstacles and should be avoided.
  • Interact with them, avoid them or run into them.
  • Try to "deliberately" increase the value of your health.
  • Find the content that adds marks.
  • Finding coins and diamonds has different effects.

Interview questions

  1. Which content do you find most appealing to yourism?
  2. Why did it catch your attention? Did you think it was special?
  3. Do you notice any differences between coins and diamonds?
  4. Do you think it's easy to get or dodge these things?
  5. Given the backstory of this game, which do you think are the most important items?
  6. What do you think needs to be improved about these obstacles.

Test result

User1

  1. Diamonds.
  2. Because it looks so bright。
  3. No
  4. Jumping over obstacles is easy, but sometimes there are too many or overlapping obstacles to jump。
  5. I think it's necessary to lower and increase healthy content。
  6. Reduce the quantity.

User2

  1. Coins.
  2. Because its color is golden.
  3. Nope.
  4. Yes, it is easy.
  5. Maybe stone and food.
  6. There are some cluttered and overlapping contents.

User3

  1. Coins
  2. Coins can get the points.
  3. No
  4. It's easy but too much.
  5. Food and first aid kit, increase health is important
  6. Reduce the number of obstacles.

Evaluation Analysis

  • Through observation, Tester can do a good job of controlling the character to bump into and avoid obstacles, and find things that increase health and score.
  • But it's not sensitive to the difference between a coin and a diamond.
  • Too much content can cause users to avoid it too late.
  • Some obstacles overlap.