Release notes version 0.0.5 - UPBGE/upbge GitHub Wiki
New Features
World Background
- New python API for world background: Previously, we had only one color for background in the bge. Since we have implemented viewport background, we needed 2 colors:
- horizon:
bge.logic.getCurrentScene().world.horizonColor = [r, g, b]
- zenith:
bge.logic.getCurrentScene().world.zenithColor = [r, g, b]
(for ImageRender background we use horizon = [r, g, b, a]
and zenith = [r, g, b, a]
)
- We added support for horizon and zenith colors animations with keyframes.
Refactors
- New lod system (see 34ce34, 5aeb52, 3304d6)
- Remove CTR_Map in sources (see 61df00, bd9108, 6a80b7, 3c80b4, d11e77, 0529e6, e60fde)
- Merge MT_Tuple and MT_Point in MT_Vector (see 5b3a67)
- Remove physics record animation features (see 682f80)
- Implement RAS_MeshUser (see dd7fb8)