Geometry Reference Table - UGEcko/Chroodle GitHub Wiki
Geometry Reference Table
Types and Shaders
Geometry Type | Geometry Shader |
---|---|
Sphere | Standard |
Capsule | OpaqueLight |
Cylinder | TransparentLight |
Cube | BaseWater |
Plane | BillieWater |
Quad | BTSPillar |
Triangle | InterscopeConcrete |
--- | InterscopeCar |
--- | Obstacle |
--- | WaterfallMirror |
Geometry JSON examples
Material:
"materials": {
"White_Pillar": {
"shader": "BTSPillar",
"color": [1,1,1],
"shaderKeywords": [],
"track": "track1",
}
}
Reference:
{
"geometry": {
"type": "Cube",
"material": "White_Pillar"
}
}
Explicit:
{
"geometry": {
"type": "Cube",
"material": {
"shader": "BTSPillar",
"color": [1,1,1],
"shaderKeywords": [],
"track": "track1",
}
}
}