Geometry Reference Table - UGEcko/Chroodle GitHub Wiki
Geometry Reference Table
Types and Shaders
| Geometry Type | Geometry Shader |
|---|---|
| Sphere | Standard |
| Capsule | OpaqueLight |
| Cylinder | TransparentLight |
| Cube | BaseWater |
| Plane | BillieWater |
| Quad | BTSPillar |
| Triangle | InterscopeConcrete |
| --- | InterscopeCar |
| --- | Obstacle |
| --- | WaterfallMirror |
Geometry JSON examples
Material:
"materials": {
"White_Pillar": {
"shader": "BTSPillar",
"color": [1,1,1],
"shaderKeywords": [],
"track": "track1",
}
}
Reference:
{
"geometry": {
"type": "Cube",
"material": "White_Pillar"
}
}
Explicit:
{
"geometry": {
"type": "Cube",
"material": {
"shader": "BTSPillar",
"color": [1,1,1],
"shaderKeywords": [],
"track": "track1",
}
}
}