LogoPlacement.cs - UF-CSSALT/SMARTS-SDK-Unity-Asset-Package GitHub Wiki

The LogoPlacement class places the CSSALT logo in the bottom right corner of the screen. It does this by creating a canvas which is always placed in front of the main camera with a child image GameObject.

Namespace

SMARTS_SDK:

To use the LogoPlacement.cs script and access its functionality, any scripts must be using the SMARTS_SDK namespace.

Public Fields

Main Canvas

This GameObject holds the canvas on which the logo is placed. The canvas is always placed in front of the camera.

Logo

This GameObject holds the actual logo itself which is placed in the lower right hand corner of the canvas/screen.The logo is as follows: