AppleSCNLevelOfDetail - UBogun/Xojo-iosLib GitHub Wiki

Inherits from AppleObject
Memory leak check: not yet done.
Status: completed.

With a LevelOfDetail object you can define different models to use for certain distances, reducing computational load this way.

Constructors

Constructor (Geometry As AppleSCNGeometry, ScreenSpaceRadius As Double): Creates a level of detail with the specified geometry and threshold pixel radius.

Constructor (Geometry As AppleSCNGeometry, WorldSpaceDistance As Double): Creates a level of detail with the specified geometry and threshold camera distance.

Properties

Geometry As AppleSCNGeometry: The geometry associated with this level of detail. (read-only)

ScreenSpaceRadius As Double: The maximum radius (in pixels) of the geometry’s bounding sphere for this level of detail to appear. (read-only)

WoldSpaceDistance As Double: The minimum distance from the current point of view for this level of detail to appear. (read-only)