AppleSCNIKConstraint - UBogun/Xojo-iosLib GitHub Wiki
Inherits from AppleSCNConstraint
Memory leak check: not yet done.
Status: complete.
An SCNIKConstraint object automatically adjusts the orientations of one or more nodes in a specified hierarchy, applying inverse kinematics to make the chain reach toward a target point.
See the superclass for additional features of constraints
##Constructor Constructor (ChainRootNode As AppleSCNNode): Initializes an inverse kinematics constraint whose chain of nodes begins with the specified node.
Properties
ChainRootNode As AppleSCNNode: The parent node of the hierarchy affected by the constraint. (read-only)
TargetPosition As SCNVector3: The desired position for the constrained node, in the scene’s world coordinate space. Animatable.
Methods
MaxAllowedRotationAngle (Joint As AppleSCNNode) As Double: The rotation limit, in degrees, for the specified node.
MaxAllowedRotationAngle (Joint As AppleSCNNode, Assigns Value As Double): Sets the he rotation limit, in degrees, for the specified node.