AppleSCNFloor - UBogun/Xojo-iosLib GitHub Wiki
Inherits from AppleSCNGeometry
Memory leak check: not yet done.
Status: completed
An SCNFloor geometry models an infinite plane. A floor can display a reflection of the scene above it. Typically, you use a floor to provide a background for a scene.
Please see the superclass for more properties and methods
Constructors
Constructor(): Creates a floor geometry.
Properties
ReflectionFalloffEnd As Double: The distance from the floor at which scene contents are no longer reflected. Animatable. Default 0.0 = no falloff.
ReflectionFalloffStart As Double: The distance from the floor at which scene contents are reflected at full intensity. Animatable. Default 0.0.
ReflectionResolutionScaleFactor As Double: The resolution scale factor of the offscreen buffer that SceneKit uses to render reflections. Default 0.5.
Reflectivity As Double: The intensity of the scene’s reflection on the floor. Animatable.