AppleSCNFloor - UBogun/Xojo-iosLib GitHub Wiki

Inherits from AppleSCNGeometry
Memory leak check: not yet done.
Status: completed

An SCNFloor geometry models an infinite plane. A floor can display a reflection of the scene above it. Typically, you use a floor to provide a background for a scene.

Please see the superclass for more properties and methods

Constructors

Constructor(): Creates a floor geometry.

Properties

ReflectionFalloffEnd As Double: The distance from the floor at which scene contents are no longer reflected. Animatable. Default 0.0 = no falloff.

ReflectionFalloffStart As Double: The distance from the floor at which scene contents are reflected at full intensity. Animatable. Default 0.0.

ReflectionResolutionScaleFactor As Double: The resolution scale factor of the offscreen buffer that SceneKit uses to render reflections. Default 0.5.

Reflectivity As Double: The intensity of the scene’s reflection on the floor. Animatable.