Power Ups - TypeDefinition/NautiBuoy GitHub Wiki
Power-Ups
- Size would be around 8x8 pixels
- Would just be a small icon
- Can be found scattered around the map
- When player collide on it, will receive some sort of addition that will help them
Power-Ups List:
- Health
- Temporary invincibility
- Time increase
- Increase Speed
- Damage increase
Health power-up
- Add 1 heart to player
Temporary invincibility
- For a short amount of time, player will be invulnerable to any attack from enemies
- Player will also be invulnerable if they touch an enemy during this time period
- Has feedback to show when player is invincible. The Player will 'flash', when invincibility is running out, it will flash slower.
Time increase
- There's a time limit and it's constantly going down
- Time increase will help increase the time limit by a certain amount
Increase Speed
- Make player move faster
- Player sprite will change when the effect is in place
- When the effect is about to run out, player sprite will flicker between the speed and default version as a signal
Damage increase (Get a torpedo)
- Player's damage output is more
- Player's projectile will be different when shot
- Players have a limited number of shots with the increased output.
- Able to hit enemies even when it's in 'protect' mode, such as being able to hit the turtle enemy when it is in its shell.