Classes and Objects - Tryhardtocarry/2143-oop GitHub Wiki
#include <iostream using namespace std; // a class user-defined blueprint from which objects are created. An object is an instance of a class, containing attributes (variables) and behaviors (methods/functions) Defining a class class Car { public: string make; string model;
// Constructor
Car(string m, string mod) {
make = m;
model = mod;
}
// Method to display car info
void display() {
cout << "Car: " << make << " " << model << endl;
}
};
int main() { // Creating an object of the Car class Car car1("dodge", "hellcat");
// Calling a method
car1.displayInfo();
return 0;
}