Permissions - Travelo/travelo.github.io GitHub Wiki

About mcMMO and permissions

mcMMO has tons of cool features, so you might be confused as to what permissions you should grant default users and admins. Well it's actually really easy!
List Of Permissions

Default settings

Bukkit plugins are able to define a default setting for permission nodes. This means that if a certain permission node state is not modified by a Permissions plugin, it have this value.

For example, mcMMO has a permission node which is defaulted to any OP'ed player. Which is:
mcmmo.defaultsop
This permission is a so called "parent" permission node, this is essentially a group of permissions.

Now what do I need to setup with permission nodes?

Well, because mcMMO has default settings for permission nodes you don't need to configure anything!

However, if you feel like mcmmo.defaults is giving users access to features of mcMMO you don't want (e.g. a certain skill you want to disable) you can easily negate this particular permission!

My admins don't have OP, what permission should I give them?

mcmmo.defaultsop Implies access to all op features of mcMMO.

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###Using Permissions to give certain groups Perks mcMMO has special perks you can grant groups or users. They boost a player's XP rate or ability success rate.

If a certain group has multiple perks of the same type the best boost takes effect, ignoring the others. For example, if a group has mcmmo.perks.xp.double and mcmmo.perks.xp.quadruple, quadruple XP is in effect.

Here's a list of all of them:

Increase ability activation length.

This perk boosts the active ability length for every skill the player has access to.

mcmmo.perks.activationtime.eightseconds
mcmmo.perks.activationtime.fourseconds
mcmmo.perks.activationtime.twelveseconds

Reduce ability cool downs

This perk reduces the time a player has to wait between using active abilities.

mcmmo.perks.cooldowns.halved
mcmmo.perks.cooldowns.quartered
mcmmo.perks.cooldowns.thirded

Increase chances of successful passive abilities

This perk makes a player "lucky", meaning that they will have a higher success rate for passive abilities. Success rate is boosted by 33%.

mcmmo.perks.lucky.acrobatics
mcmmo.perks.lucky.archery
mcmmo.perks.lucky.axes
mcmmo.perks.lucky.excavation
mcmmo.perks.lucky.fishing
mcmmo.perks.lucky.herbalism
mcmmo.perks.lucky.mining
mcmmo.perks.lucky.repair
mcmmo.perks.lucky.smelting
mcmmo.perks.lucky.swords
mcmmo.perks.lucky.taming
mcmmo.perks.lucky.unarmed
mcmmo.perks.lucky.woodcutting

Increase XP gained

This perk will boost the amount of XP earned in every skill.

mcmmo.perks.xp.150percentboost.all
mcmmo.perks.xp.50percentboost.all
mcmmo.perks.xp.10percentboost.all
mcmmo.perks.xp.double.all
mcmmo.perks.xp.quadruple.all
mcmmo.perks.xp.triple.all
mcmmo.perks.xp.customboost.all
OR
mcmmo.perks.xp.150percentboost.<skillname>
mcmmo.perks.xp.50percentboost.<skillname>
mcmmo.perks.xp.10percentboost.<skillname>
mcmmo.perks.xp.double.<skillname>
mcmmo.perks.xp.quadruple.<skillname>
mcmmo.perks.xp.triple.<skillname>
mcmmo.perks.xp.customboost.<skillname>

The boost percentage of mcmmo.perks.xp.customboost is determined in the experience.yml config file.

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