Fishing - Travelo/travelo.github.io GitHub Wiki
"It's more than a challenge to make Fishing rewarding and interesting enough to spend time on, so what we've done is gone the traditional RPG route. When you fish you will have a chance to find treasure. Among this treasure you can find magic items. You will find better items as your skill progresses and the chance of finding magic items will also increase." - mcMMO Team.
At skill level 150+ you will be able to hook items off of mobs, allowing an easier way to farm certain mob items. For example, if you desperately need eggs you can simply use the fishing rod to obtain the item by casting your line into a chicken.
Experienced is gained by catching fish or treasures with a fishing rod, or by shaking items off of monsters and animals.
This passive ability improves the chance of catching a fish, this means that it will take less time before you get a bite! The ability activates when you're fishing in a boat or while you're fishing in a ocean biome.
Unlocks at level 125
This ability allows you to fish in icy biomes. Cast your fishing rod on an ice block and a water hole will appear.
Unlocks at level 50
Player has a chance to find random items in addition to the fishes they reel in. Chance and quality of items increase as Fishing skill is leveled up!
There is a 6.12% to 25% chance for the item pulled to be randomly enchanted. The strength/level of enchantment and odds of said item being enchanted depends on Fishing level and Treasure Hunter Tier.
Rarity | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 | Tier 8 |
---|---|---|---|---|---|---|---|---|
Traps | 7.68% | 2.5% | 1.5% | 1% | 0.25% | 0.1% | 0.05% | 0.01% |
Common | 7.5% | 6.5% | 3.5% | 2% | 1.5% | 1% | 0.25% | 0.1% |
Uncommon | 1.25% | 1.75% | 2.75% | 3.5% | 3.75% | 3.25% | 2.75% | 1.5% |
Rare | 0.25% | 0.75% | 1.25% | 2.25% | 2.5% | 3.75% | 4% | 6% |
Epic | 0.1% | 0.5% | 1% | 1.5% | 2% | 2.5% | 5% | 7.5% |
Legendary | 0.01% | 0.05% | 0.1% | 0.25% | 1% | 1.5% | 2.5% | 5% |
Record | 0.01% | 0.01% | 0.01% | 0.01% | 0.01% | 0.05% | 0.10% | 0.25% |
Common | Uncommon | Rare | Epic | Legendary | Records |
---|---|---|---|---|---|
Wooden Tools (Shovel, Axe, Pickaxe, Hoe or Sword) | Stone Tools (Shovel, Axe, Pickaxe, Hoe or Sword) | Iron Tools (Shovel, Axe, Pickaxe, Hoe or Sword) | Diamonds (1 - 5) | Diamond Armor (Boots, Legs, Chest, Helmet) | Music Discs: mall, mellohi, stal, strad, ward, and 11 |
Leather Armor (Boots, Legs, Chest, Helmet) | Gold Armor (Boots, Legs, Chest, Helmet) | Blaze Rod | Iron Armor (Boots, Legs, Chest, Helmet) | Diamond Tools (Shovel, Axe, Pickaxe, Hoe or Sword) | |
Lapis Lazuli (10 - 20) | Gold Tools (Shovel, Axe, Pickaxe, Hoe or Sword) | Bow | Ghast Tear | ||
Iron Ingots (1 - 5) | Ender Pearl | ||||
Gold Ingots (1 - 5) |
Magic hunter is the probability of fishing an enchanted treasure with the probability of an enchanted item appearing, starting at 6.67% (rank 1/5) at level 1-199, and increasing by 6.67% per 200 Fishing levels. At level 800, the probability caps at a maximum of 33.3% (rank 5/5).
Sometimes the message "You feel a touch of magic in this cast." will appear to indicate the skill activating.
From fishing level 150 onwards, the player will be able to shake items loose from mobs by hooking them with the fishing pole.
Shake can be used repeatedly for a large number of items depending on the remaining health of the mob (Fishing Rod deals 1 damage to mobs). For instance, a Skeleton at full health can drop up to 37 arrows before they die.
The below chart shows drops at Fishing level 150:
Monster | Loot |
---|---|
Blaze | 100% Blaze Rod |
Cave Spider | 50% String, 50% Spider Eye |
Chicken | 34% Feather, 33% Raw Chicken, 33% Egg |
Cow | 49% Leather, 49% Raw Beef, 2% Milk Bucket |
Creeper | 99% Gunpowder, 1% Creeper head |
Enderdragon | None |
Enderman | Enderpearl (Teleportation causes pearls to appear in odd places) |
Ghast | 50% Ghast Tear, 50% Gunpowder |
Iron Golem | 85% Rose, 12% Iron Ingot, 3% Pumpkin |
Magma Cube | 100% Magma Cream |
Mooshroom | 30% Leather, 30% Raw Beef, 30% Red Mushroom (1-3), 5% Milk Bucket, 5% Mushroom Soup |
Pig | 100% Raw Porkchop |
Player | **OPTIONAL** 2% Player Skull, Chance to shake item from inventory |
Sheep | 100% Wool (1-6) |
Silverfish | None |
Skeleton | 49% Bone, 49% Arrow (1-3) 2% Skeleton Skull |
Slime | 100% Slimeball |
Snow Golem | 97% Snowball (1-4), 3% Pumpkin |
Spider | 50% String, 50% Spider Eye |
Squid | 100% Ink Sack |
Witch | 13% Glowstone Dust, 13% Redstone, 13% Stick, 13% Water Bottle, 12% Gunpowder, 12% Spider Eye, 12% Sugar, 9% Glass Bottle, 1% Potion of Healing, 1% Potion of Fire Resistance, 1% Potion of Swiftness |
Wither | None |
Wither Skeleton | 49% Bone, 49% Coal (1-3), 2% Wither Skeleton Skull |
Zombie | 98% Rotten flesh, 2% Zombie Head |
Zombie Pigman | 50% Rotten Flesh, 50% Gold Nugget |
Activity | Experience gained |
---|---|
Catching a fish | 800 |
Getting Treasure | 1000 (Calculated as "Catching a fish" + 200) |
Successful Shake | 50 |