Director Instructions - TravelingRobot/NAI_Community_Research GitHub Wiki
You can use [] in your input to give "instructions" to the AI
[describe:a gun fight;]
- More experiments by Cass let me believe that it might be most useful to think about these as "stage instructions" like you would see them written out in a play just before a scene
List of confirmed commands for director notes (Monky, GruntBull, Cass)
- [ SETTING: ]
- to describe the situation that the following scene will play in, although sometimes it might steer strongly towards a "play-like" writing style?
- [ input: ...]
- [ action: ...]
- [ setting: ...]
- [ event: ...]
- strong, but might not always have the AI describe the event, instead the AI might assume it happened. See notes below for more details
- [ describe: ...]
- [ POV: ...]
- having the AI switch to 2nd person mid-story can be tricky but the following seem to work:
[ protagonist: you]
(TravelingRobot)
- having the AI switch to 2nd person mid-story can be tricky but the following seem to work:
- [ do: ...]
- also see below, might need protagonist
[ do: action]
always seems to succeed.[ do: try action]
always seems to fail (oliacym)
- [ say: ...]
- weaker than the rest, but works. Also see below, might need protagonist
- [ define: ...]
[ event: ... ]
Notes on In general, stage instructions for event
seem to work more reliably in condensed, caveman-like form. Write them similar to a Caveman or Featherlite entry: Topic word of the instruction first, details after. Keep it short. (e.g. [ event: sudden weather change storm]
.
event
will work more reliably if the event actually fits with the scene. The more of a stretch the event is, the more the AI is likely to ignore the instruction or to describe it as if it already happened. Starting the description with a "sudden", like in the weather example above, can help in these cases. (TravelingRobot)
Director's note for a CYOA style (Rando)
You can also use this to mimic AID's CYOA style with [say/do: Your text] - no awful AID fine-tune necessary! (e.g.: [ say: "Hello how are you doing"]
, [ do: Smash in the door]
)
This might be reinforced with the following in memory (oliacym: at least for basic actions with [ do:]
this seems unnecessary)
[ Rewrite Input text in prose and the story continues.]
[ Rewrite Say text in dialogue and the story continues.]
(also see the "Input Enhancer" scenario under the featured scenarios)