Glossary - Toma400/The_Isle_of_Ansur GitHub Wiki

GLOSSARY


BASIC TECHNICAL CONCEPTS


IDs

There are several IDs in Isle of Ansur, all of them being used to differentiate between specific elements of objects used during the game.

The ones used by far are:

  • RID (Race ID)
  • CID (Class ID)
  • IID (Item ID)

All of these IDs follow the same pattern: each of them contain namespace and raw ID, separated by the colon. Correct full ID looks like this:

namespace:raw_ID

IDs are generated dynamically with every data loading.


MORE IN-DEPTH ELEMENTS


None by far.


GAME VERSIONING


Game versioning requires separate section for listing all stages.

PRE-ALPHA

Version of game not really possible to be played, containing mainly not-fully-implemented systems and elements that require lots of testing to be working correctly.

Released pre-alpha builds are only for later testing, and are usually unstable. Can contain specific feature only, or game with implemented-yet features.