Getting Started with Tic Tac Toe - TogetherGames/Public-Unity-CSharp GitHub Wiki
First, download the latest version of the Together Unity Package from the Git Repo.
The repo contains a simple Tic-Tac-Toe multiplayer game and the Unity Package containing the Together SDK. This sample game is a test application for all of the Together Unity Platform. When deploying into a new, blank project, remember that you must have the TogetherPlatform prefab dropped onto the initial scene. Afterwhich, it will carry through to other scenes when an Application.LoadLevel call is made.
All scripts are stored in the TicTacToe\Assets\Scripts directory. There is a script for each scene in the Tic-Tac-Toe game. For each scene, the Main Camera has the script component attached that performs the logic for it.
In the Unity IDE, there is also a Together window that will perform processing before and after a build, so it is suggested to build your game through this interface. You can access this by clicking Window->Together. If you are targeting Android, the build script should populate your AndroidManifest.xml for you when click "Build," however if it fails just make sure you update it to reflect your {PACKAGE} name and your {GAMEKEY} generated after creating a game in the dashboard (The manifest is found in the Plugins/Android folder). Additionally, these values (As well as your developer's Private and Public key) should be populated into the TogetherPlatform prefab found in the Together folder, and the Together window.