togetherusermessage - TogetherGames/Public-Corona-Lua GitHub Wiki
Together::TogetherUserMessage
The UserMessage class represents a message sent directly to a User's account.
number UserMessageID
The ID of the UserMessage.
number SourceUserID
The ID of the User that sent the UserMessage. If 0, the UserMessage should be treated as a system message.
number DestinationUserID
The ID of the User the UserMessage was sent to.
string SourceUsername
The Name of the User that sent the UserMessage.
string DestinationUsername
The Name of the User that the UserMessage was sent to.
boolean IsGameIndependent
A boolean indicating whether the UserMessage is not meant for a specific Game only.
string Title
The title of the UserMessage.
string Message
The textual (message) of the UserMessage.
boolean WasRead
A boolean indicating whether the UserMessage was read.
number SecondsSinceCreated
The number of seconds since the UserMessage was created.
number SecondsSinceModified
The number of seconds since the UserMessage was last modified.
number DestinationLastActivityInSeconds
The number of seconds since the User the UserMessage was sent to has been active in a together Game.
number DestinationClientID
The ID of the Client the User the UserMessage was sent to has last played a Game with.
number DestinationGameID
The ID of the Game the User the UserMessage was sent to has last played.
number DestinationPlatformID
The ID of the Platform of the last played Game for the User the UserMessage was sent to.
number SourceLastActivityInSeconds
The number of seconds since the User that sent the UserMessage has been active in a together Game.
number SourceClientID
The ID of the Client the User that sent the UserMessage has last played a Game with.
number SourceGameID
The ID of the Game the User that sent the UserMessage has last played.
number SourcePlatformID
The ID of the Platform of the last played Game for the User that sent the UserMessage.
PropertyCollection Properties
A property collection containing all custom properties for the UserMessage.