italic_curia - ToA-admin/ToA-Wiki GitHub Wiki

Merchants' Quarter

9600 denarii 7 turns Huge City

A Merchants' Quarter is the commercial hub of many provinces. Anything imaginable is available to a man with gold in his purse.

Trade can do little else but flourish when a complete section of a city is turned over to the merchant classes. From their villas and warehouses the merchants control all trade within a region, bringing in riches and exotic goods in the process. That trade can be taxed (to the hilt, if need be) is part of the cost of doing business.

Available to:

Effects:

  • Allows the recruitment of Spies
  • Allows the recruitment of Assassins
  • +25% Trade
  • +1.0% Growth
  • +10% Happiness
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