Loot Conditions Biome Type - Tmtravlr/LootOverhaul GitHub Wiki
Property | Type | Description |
---|---|---|
biome_type | String or String List | The forge biome types (like SANDY, HILLS, LUSH, etc.) |
Will pass if in one of these biome types, as defined in {@link BiomeDictionary.Type}. For a list of what biomes have what biome types, see config/Loot Overhaul/Useful Info/Biomes.txt
Example Usage: (only applies if in a biome considered spooky, dead, or nether)
"conditions": [
{
"condition": "lootoverhaul:biome_type",
"biome_type": [
"SPOOKY",
"DEAD",
"NETHER"
]
}
]
Or use 'biome_type' with a single biome type: (applies in any sandy biomes (like deserts))
"conditions": [
{
"condition": "lootoverhaul:biome_type",
"biome_type": "SANDY"
}
]
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