.actor - Tkachov/ALERT GitHub Wiki
Describes a game actor, with their components, references to models, animsets, performance sets, etc. Contains the components (normally defined as Prius) that determine the behavior of a character or object.
Magic | Description |
---|---|
7C207220 |
MSMR and MM |
944BD3AD |
RCRA |
4F3EF120 |
- |
One uint32, offset to .model name in this asset's string block.
Some transforms data?
Array of references to other assets. Each reference is 16 bytes long: 64-bit asset id, full asset name, as 32-bit offset to strings block, and 32-bit CRC of its extension (with dot).
Array of component definitions. Normally referred to as Prius.
Buffer of components data?