Warrior's Grace - TinyModularThings/UniqueEnchantments GitHub Wiki
Effect:
Killing an Entity will replenish Durability. Scaling with the Max HP of the Entity.
Max. Level: | 1 |
Treasure: | Yes |
Rarity: | Rare |
Equipable: | Weapon, Axe |
Tradeable: | False |
Formula:
[Replenishment] += ceil(Sqrt(EnemyHP * Level) * PercentualDurabilityGain)
PercentualDurabilityGain | 1.1 |
Incompatible:
Mending, Unbreaking, Alchemist's Grace, Ecological
Special Notes:
N/A