Warrior's Grace - TinyModularThings/UniqueEnchantments GitHub Wiki

Effect:

Killing an Entity will replenish Durability. Scaling with the Max HP of the Entity.


Max. Level: 1
Treasure: Yes
Rarity: Rare
Equipable: Weapon, Axe
Tradeable: False

Formula:

[Replenishment] += ceil(Sqrt(EnemyHP * Level) * PercentualDurabilityGain)
PercentualDurabilityGain 1.1

Incompatible:

Mending, Unbreaking, Alchemist's Grace, Ecological


Special Notes:

N/A