Vanilla Changes - TinyModularThings/UniqueEnchantments GitHub Wiki

Resistance Potion Adjustment

damage * ((0.85^level)-0.05)

Protection Damage Reduction

damage/sqrt(1+0.75*numProtection)  

Protection: numProtection = 1 * level
BlastProtection: numProtection = 2 * level
FireProtection: numProtection = 2 * level
ProjectileProtection: numProtection = 2 * level
FeatherFalling: numProtection = 3 * level

Protection

Extends lifespan of items
Can now be applied on any item via Anvil

Fire Protection

Protects item from fire and lava
Can now be applied on any item via Anvil

Blast Protection

Protects item from explosions(regardless of strength)
Can now be applied on any item via Anvil

Projectile Protection

Protects the item from being destroyed by cactus
Can now be applied on any item via Anvil

Efficiency

[MiningSpeed] += 6+4*Level
Making Efficiency less overpowered beyond level 5

Impaling

Can now be applied on Sword, Axe & Hoe
Additionally to existing effect, also increases damage against targets in water, rain or bubbles
Incompatible with Sharpness

Infinity

Infinity can be applied on an empty bucket, causing it to never fill

Thorns

Can now be applied on all armor pieces
Damage scales with combined levels

Unbreaking

[ChanceToConsumeDurability] = 1/(1+sqrt(level))
Nerf to Tools, but buff for Armor

Trident

Trident can now get Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect
Trident can now get Power, Punch, Flame