Vanilla Changes - TinyModularThings/UniqueEnchantments GitHub Wiki
Resistance Potion Adjustment
damage * ((0.85^level)-0.05)
Protection Damage Reduction
damage/sqrt(1+0.75*numProtection)
Protection: numProtection = 1 * level
BlastProtection: numProtection = 2 * level
FireProtection: numProtection = 2 * level
ProjectileProtection: numProtection = 2 * level
FeatherFalling: numProtection = 3 * level
Protection
Extends lifespan of items
Can now be applied on any item via Anvil
Fire Protection
Protects item from fire and lava
Can now be applied on any item via Anvil
Blast Protection
Protects item from explosions(regardless of strength)
Can now be applied on any item via Anvil
Projectile Protection
Protects the item from being destroyed by cactus
Can now be applied on any item via Anvil
Efficiency
[MiningSpeed] += 6+4*Level
Making Efficiency less overpowered beyond level 5
Impaling
Can now be applied on Sword, Axe & Hoe
Additionally to existing effect, also increases damage against targets in water, rain or bubbles
Incompatible with Sharpness
Infinity
Infinity can be applied on an empty bucket, causing it to never fill
Thorns
Can now be applied on all armor pieces
Damage scales with combined levels
Unbreaking
[ChanceToConsumeDurability] = 1/(1+sqrt(level))
Nerf to Tools, but buff for Armor
Trident
Trident can now get Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect
Trident can now get Power, Punch, Flame