Sage's Blessing - TinyModularThings/UniqueEnchantments GitHub Wiki
1.16+ Post-Transcended Update
Increases XP per Level, but also increases exhaustion.
Increases EXP exponentially. No longer exhausts you
Max. Level: | 5 |
Transcending: | 500 |
Treasure: | No |
Rarity: | Common |
Equipable: | Any-Durability |
Tradeable: | False |
[Increase] *= 1 + BonusEXPPerLvL * CollectiveLevel + (BonusEXPPerLvL * Random(Fortune|Looting + 1))^2
[ExperienceGain] = Experience^TranscendedEXPExponent
BonusEXPPerLvL | 0.1 |
TranscendedEXPExponent | 2.0 |
Silk Touch, Midas Blessing, Fast Food
EXP increase and exhaustion increase by the same Value.
Value is percentual.
'Random()' will roll randomly between 0 and the Value inside.
Legacy 1.12.2 & 1.14.4
Increases XP per Level, but also increases exhaustion.
Max. Level: | 5 |
Treasure: | No |
Rarity: | Common |
Equipable: | non-Armor Durability-based |
Tradeable: | False |
[Increase] *= 1 + BonusEXPPerLvL * Level + BonusEXPPerLvL * (Random(Fortune/Looting1) + 1)
BonusEXPPerLvL | 0.2 |
Silk Touch, Midas Blessing, Fast Food
EXP increase and exhaustion increase by the same Value.
Value is percentual.
'Random()' will roll randomly between 0 and the Value inside.