Range - TinyModularThings/UniqueEnchantments GitHub Wiki
1.16+ Post-Transcended Update
Increases the Reach Distance. However Damage and Mining Speed is reduced when the bonus Range is in use.
Max. Level: | 4 |
Treasure: | No |
Rarity: | Uncommon |
Equipable: | Weapon, Axe, Tool |
Tradeable | False |
[Range] += BaseBonusRange + (BonusRangePerLvL * Level)
[Reduction] *= 1 - (BaseMiningFatique / (MiningFatiqueReductionPerLvL * Log(Level+1)))
BaseBonusRange | 0.8 |
BonusRangePerLvL | 0.3 |
BaseReduction | 1.0 |
ReductionDivPerLvL | 2.0 |
Sweeping Edge
This DOES NOT affect Combat Reach.
The reduction is percentual subtraction. Higher Levels will reduce the Reduction.
Level 1 would be -50%
Level 2 would be -25%
Legacy 1.12.2 & 1.14.4
Increases the Reach Distance. However Damage and Mining Speed is reduced when the bonus Range is in use.
Max. Level: | 4 |
Treasure: | No |
Rarity: | Common |
Equipable: | Weapon, Axe, Tool |
Tradeable | False |
[Range] += BaseBonusRange + (BonusRangePerLvL * Level)
[Reduction] *= 1 - (BaseMiningFatique / (MiningFatiqueReductionPerLvL * Log(Level+1)))
BaseBonusRange | 0.8 |
BonusRangePerLvL | 0.3 |
BaseReduction | 1.0 |
ReductionDivPerLvL | 2.0 |
Sweeping Edge
This DOES NOT affect Combat Reach.
The reduction is percentual subtraction. Higher Levels will reduce the Reduction.
Level 1 would be -50%
Level 2 would be -25%