Ender Marksmen - TinyModularThings/UniqueEnchantments GitHub Wiki

1.16+ Post-Transcended Update

Effect:

If an arrow Hits a target, the bow will replenish a certain amount of durability and the arrow will return to the User.


Max. Level: 5
Treasure: Yes
Rarity: Very_rare
Equipable: Bow
Tradeable: False

Formula:

[Replenishment] += floor(DurabilityPerHit * ln(2.8+Level))
DurabilityPerHit 2

Incompatible:

Mending, Infinity, Ecological


Special Notes:

Will also return tipped arrows(probably also modded arrows).

Legacy 1.12.2 & 1.14.4

Effect:

If an arrow Hits a target, the bow will replenish a certain amount of durability and the arrow will return to the User.


Max. Level: 5
Treasure: Yes
Rarity: Very_rare
Equipable: Bow
Tradeable: False

Formula:

[Replenishment] += floor(DurabilityPerHit * ln(2.8+Level))
DurabilityPerHit 2

Incompatible:

Mending, Infinity, Ecological


Special Notes:

Will also return tipped arrows(probably also modded arrows).

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