Feature List - TinyModularThings/Chunk-Pregenerator-Issue-Tracker GitHub Wiki
Since Chunk Pregen loves to be compared to forges Pregenerator and said that it's not worth using my mod.
I decided to provide you a feature list that forge does not support.
Gen Commands:
- Checking if Chunks were already generated and not redoing work.
- Flexible modes of what the pregeneration should do. (Only Terrain, Only Postgen, a world without features or Retrogen)
- Retrogen
- Normal Radius, Expansion (min/max radius), WorldBorder Radius
- Generation Shapes.
- Tasks can be stopped/paused at any time and when continued they remember what they did.
Generation:
- Up to 2x Worldgen Speed
- Playable while it is running
- Multithreaded worldgen
- Generating multiple worlds at the same time.
- A Task Queue
- Auto Restarter if the game crashes for some reason.
Information:
- A Hud / Detailed info on what happens during the pregeneration.
- Documentation that shows you exactly what the mod does and command examples.
- Warnings if your server is missconfigured that it will harm gameplay.
Deletion:
- Chunk pregen can delete parts of the world extremely fast without having to stop the game or use external tools.
- Flexible deletion modes: Radius, Expansion (min/max radius)
- Trimming of a world that isn't within a radius.
- Cleanup Trimming, which deletes only chunks that weren't occupied by a desired amount of time by players.
- Tasks can be stopped/paused at any time and when continued they remember what they did.
Misc:
- Benchmarking
- Dimension control. (it can load/unload dimensions 1.16 or newer)
- Dimension Specific seeds (1.19 or newer)
Fixes:
- Chunk Pregen fixes memory leaks within minecraft itself.
- Storage protection: Minecraft isn't nice to HDD/SDDs life cycle when generating a lot.
and a few more things.