Feature List - TinyModularThings/Chunk-Pregenerator-Issue-Tracker GitHub Wiki

Since Chunk Pregen loves to be compared to forges Pregenerator and said that it's not worth using my mod.
I decided to provide you a feature list that forge does not support.

Gen Commands:

  • Checking if Chunks were already generated and not redoing work.
  • Flexible modes of what the pregeneration should do. (Only Terrain, Only Postgen, a world without features or Retrogen)
  • Retrogen
  • Normal Radius, Expansion (min/max radius), WorldBorder Radius
  • Generation Shapes.
  • Tasks can be stopped/paused at any time and when continued they remember what they did.

Generation:

  • Up to 2x Worldgen Speed
  • Playable while it is running
  • Multithreaded worldgen
  • Generating multiple worlds at the same time.
  • A Task Queue
  • Auto Restarter if the game crashes for some reason.

Information:

  • A Hud / Detailed info on what happens during the pregeneration.
  • Documentation that shows you exactly what the mod does and command examples.
  • Warnings if your server is missconfigured that it will harm gameplay.

Deletion:

  • Chunk pregen can delete parts of the world extremely fast without having to stop the game or use external tools.
  • Flexible deletion modes: Radius, Expansion (min/max radius)
  • Trimming of a world that isn't within a radius.
  • Cleanup Trimming, which deletes only chunks that weren't occupied by a desired amount of time by players.
  • Tasks can be stopped/paused at any time and when continued they remember what they did.

Misc:

  • Benchmarking
  • Dimension control. (it can load/unload dimensions 1.16 or newer)
  • Dimension Specific seeds (1.19 or newer)

Fixes:

  • Chunk Pregen fixes memory leaks within minecraft itself.
  • Storage protection: Minecraft isn't nice to HDD/SDDs life cycle when generating a lot.

and a few more things.