Known Bugs - Ticxo/Model-Engine-Wiki GitHub Wiki

With limitations comes with bugs. Some are on the to-do list and some are unfixable due to client-side behaviors. We will still try to tackle with client-side bugs, bur even issues that were thought to be fixable might move to the unfixable category. Here you can see a list of all the known bugs.

  • Known Issues
    • Cannot draw bow when too close to custom modeled entities that do not use marker armor stand.
  • Unfixable Bugs
    • Parts are not at exact locations. This is due to client-side smoothing on teleportations, which cause the model parts to move out of sync.
      • Avoid parenting to parts that move a lot, or increase the size of the parts so they look less obvious when out of sync
    • Marker armor stands are darkened when inside ground just a little bit. This is Minecraft applying lighting according to hitbox instead of the entity model.
      • Apply night vision effect to all players (doesn't work with shaders)
      • Set armor stand on fire forever (entities glow in the dark, and with shaders, it may glow orange)
      • Always have pivot points of bones be 0.8 blocks (12.8 pixels high in BlockBench) above ground (limits you from creating small models)

Keep expanding this list by joining our Discord and report any bugs you find!