Comparison: ItemsAdder - Ticxo/Model-Engine-Wiki GitHub Wiki
This is in no way an effort to try to prove which plugin is better. ItemsAdder is truly a fascinating, feature-packed plugin at a very reasonable price range. The following are all my observations and in no way the complete picture of ItemsAdder. Please take my observation with a grain of salt and consult others to see which plugin fits you!
Attributes (A-Z) | ItemsAdder | Model Engine |
---|---|---|
Animation Accuracy | ![]() |
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Animation Blending (Transition between animations) |
❌ | ✅ |
Async (TPS Unaffected) |
✅ | ✅ |
Blockbench Plugin | ✅ | ✅ |
Citizens Integration | ✅ | ✅ |
Community-Made Assets | ~20 | ~200 |
Configurable Tint Item | ❌ (Potion by default) |
✅ (Leather Horse Armor by default) (All leather armor except helmet, all potions, tipped arrow and filled map) |
Cost | €19.95 ($19.86, 4th September 2022) |
$18.99 |
Effect Keyframes (Keyframes for particle and sound effects) |
✅ | ✅* (scriptable keyframe) |
Hand Item Display | ✅ | ✅ |
Head Position | Must be centered | Can be in any position |
Inverse Kinematics | ❌ | ✅* (only segmented) |
Model Disguise | ❌ | ✅ |
Model Import | Save & Export using custom Blockbench plugin | Drag & Drop |
Model Rotation (Body and Head bone interaction) |
Entity style | Player & Entity style+ [Player] Body rotates when head-body angle is too large [Entity] Body rotate after certain delay Model faces towards traveling direction Configurable stable angle, clamp angle, rotation duration and delay Asymmetric clamp |
Multi-Nametag | ❌ | ✅ |
Multi-Hitbox | ❌ | ✅ |
MythicMobs Integration | 6 Mechanics (1 mechanic but does 6 things): Apply model Play & Stop animation Override default animation Mount & Dismount model Color & Enchant model Show & Hide bones More Info |
30+ Mechanics Apply & Remove model Play & Stop animation Override default animations Mount & Dismount model Set, Show & Hide nametags Color & Enchant model Disguise & Un-disguise player Combine, Remove, Show & Hide bones Bone parent swapping Create statues Advance Multi-hitbox configuration Instant model variant swapping 10+ VFX-related mechanics |
Non-Entity Model Related Features | ✅ | ❌ |
Packet Amount (Lower the better) |
15-boned model x25 Precise: Level at 12k packets per second Smooth: Level at 20k packets per second |
15-boned model x25 Mode A: Level at 7k packets per second Mode B: Level at 7k packets per second Mode C: Level at 8k packets per second |
Procedrual Animation (Realtime calculations) |
❌ | ✅ |
Resource Pack Generation | ✅ | ✅ |
Scale Keyframes | ✅ | ❌ |
Stability | Entity system released in March 2022 (12th June 2022) |
Released over 2 years (12th June 2022) |
VFX Model (Lightweight models for projectiles) |
❌ | ✅ |