Comparison: ItemsAdder - Ticxo/Model-Engine-Wiki GitHub Wiki

Disclaimer

This is in no way an effort to try to prove which plugin is better. ItemsAdder is truly a fascinating, feature-packed plugin at a very reasonable price range. The following are all my observations and in no way the complete picture of ItemsAdder. Please take my observation with a grain of salt and consult others to see which plugin fits you!


Attributes (A-Z) ItemsAdder Model Engine
Animation Accuracy ia_accuracy meg_accuracy
Animation Blending(Transition between animations)
Async(TPS Unaffected)
Blockbench Plugin
Citizens Integration
Community-Made Assets ~20 ~200
Configurable Tint Item ❌(Potion by default) ✅(Leather Horse Armor by default)(All leather armor except helmet, all potions, tipped arrow and filled map)
Cost €19.95($19.86, 4th September 2022) $18.99
Effect Keyframes(Keyframes for particle and sound effects) ✅*(scriptable keyframe)
Hand Item Display
Head Position Must be centered Can be in any position
Inverse Kinematics ✅* (only segmented)
Model Disguise
Model Import Save & Export using custom Blockbench plugin Drag & Drop
Model Rotation(Body and Head bone interaction) Entity style Player & Entity style+[Player] Body rotates when head-body angle is too large[Entity] Body rotate after certain delayModel faces towards traveling directionConfigurable stable angle, clamp angle, rotation duration and delayAsymmetric clamp
Multi-Nametag
Multi-Hitbox
MythicMobs Integration 6 Mechanics (1 mechanic but does 6 things):Apply modelPlay & Stop animationOverride default animationMount & Dismount modelColor & Enchant modelShow & Hide bonesMore Info 30+ MechanicsApply & Remove modelPlay & Stop animationOverride default animationsMount & Dismount modelSet, Show & Hide nametagsColor & Enchant modelDisguise & Un-disguise playerCombine, Remove, Show & Hide bonesBone parent swappingCreate statuesAdvance Multi-hitbox configurationInstant model variant swapping10+ VFX-related mechanics
Non-Entity Model Related Features
Packet Amount(Lower the better) 15-boned model x25Precise: Level at 12k packets per secondSmooth: Level at 20k packets per second 15-boned model x25Mode A: Level at 7k packets per secondMode B: Level at 7k packets per secondMode C: Level at 8k packets per second
Procedrual Animation(Realtime calculations)
Resource Pack Generation
Scale Keyframes
Stability Entity system released in March 2022(12th June 2022) Released over 2 years(12th June 2022)
VFX Model(Lightweight models for projectiles)