Information Dump - TheUnderTaker11/KitchenSink GitHub Wiki
Below is all info about all items/blocks in this mod all on one page. I don't keep it very updated so it may not be 100% accurate but it should be close enough for most things. It is from version 1.12
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Angelic Ingot: Ingots that have been blessed by angels themselves, used to make blessed Tools
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Blessed Metal Pickaxe: Mines faster than Diamond, will not break when mining. Right click activates a blessing that gives temporary boost in mining speed and Movement speed, but at the loss of durability.(You can shift- right click to remove the right click function, so you don't lose durability)
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Blessed Metal Axe/Hoe/Shovel: Faster than diamond, infinite durability.
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Blessed Metal Sword: Right click gives Resistance 2 buff, hold to keep the buff on, but unlike blocking you can still hit while holding right click. Without enchants it does 12 damage to all mobs but zombies, and does 200 damage against zombies.
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Nugget of Death: 3 will drop when you kill the wither, used to craft Essence of God and Ingots of Death
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Ingot of Death: Used in crafting death's scythe, among other things.
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Obsidian/nether star/diamond Plates and compressed Diamond: Used in crafting
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Blessed Rock: Blesses the Player with flight, as long as it is in their inventory.(Be careful, the instant you take it out, your flight is lost, even when picking it up out of your inventory to move to a different spot. Works as a Bauble
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Essence of God: Its more of an idea than it is an item. Used in crafting recipes.
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God's Tool: Infinite durability, insta-mines everything, even when flying or swimming. Right click to get a boost of speed and saturation for about 1 minute. Right click only works for the player who crafted it. Spawning in creative will make the right click not work.(Still digs the same)
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Death's Scythe: On vanilla mobs(Monsters) and golems, this does 200 damage, but on other things such as players it will do 20 damage, putting at bay some peoples cries that it is to OP. Another nerf is the 200 damage will ONLY work if the person that crafted it is using it. Spawning in creative will only make it do 20 damage.
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Item Magnet/Blessed Magnet: Shift right click to change modes, will take items on the ground and instantly put them in your inventory, range depends on the tier of magnet you have.(special thanks to Joetato).
(This ignores walls, lava, ect ect.) (Each teir is about the block range, blessed is about 12 blocks) -
Extracted XP Bottle: Using a bottle to store it, and a diamond as a catalyst, you are able to extract some more life essence(XP) from the flesh of zombies. From level 0 it takes 61 bottles to get to level 30.
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Soul Sword: Depending on what you used to craft this with, it will absorb the soul of a mob. Once you have 50 souls, the blade gains tremendous power, it will no longer lose durability, or have a durability bar, and will do 200 damage to the mob that is the soul type on the sword.
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Demonic Soul Sword: Starts with higher damage, but you need 100 kills to have the 200 damage to the mobs.(Each is individual, you don't need 100 of all just for the creeper to work, for example.) Eventually will be used to craft the ultimate Death Scythe.
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Colored Blocks: Aesthetic blocks, crafted with dyes.
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Lapis Pickaxe: A pickaxe you can level up! Rare ores(Diamond, emerald, quartz, and gold) and also obsidian give 4 xp per block, ores like coal, iron, lapis, and redstone give 3 xp per block, and all other blocks give 1 xp per block.
Different add-on's available for lapis Pick -
Add speed
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Make it auto repair
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Make it work like the magnet
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Add the ability to get xp from it on right click.(One right click per 30 blocks)
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Hand of Death: The Death Sythe is powerful, but not precice. You want a weapon of more immence power, so you made this. It does 1000's of damage, if they survive then if inactive sets them to half a heart, if active it sets them to 0 hearts.(Some bosses and mobs may not drop loot when this happens though)a
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Charm of Recall: Shift right click to set a point, then right click at any time to teleport back to that point.(Works cross-Dimensionally)
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Charm of the Immortal Coward: Shift right click to set a point, then when you go below 20% health it will teleport you to the point you set. Has a cool-down shown by durability.
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Charm of Protection: When you get to or below 30% health, every hit you take will go to the items durability, and it slowly builds back durability over time. (Note this probably won't work if you get one shot, or if you have more than 30% health and one hit finishes you off)Works as a Bauble
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Magnet Ring: Craft this ring with any tier of magnet(In a 3x3 crafting grid) to make this Bauble work as a Magnet with the range of the magnet you crafted it with.
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Healing Station: A block that when placed will heal all players within a certain range. Both amount healed and range is in the config.
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Trash Can: Can't be opened but any items you pipe in with hoppers or mod pipes will be deleted. Useful for deleting a few of my items that are otherwise indestructible.
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Quarry: Place this block and either right click it with coal/charcoal/coal blocks, or just pipe them in with hoppers/other mods pipes to give it energy. Each coal=8 energy, and it's 1 energy used for each block broken. It auto outputs to whatever inventory is above it, and will stop mining if there is nothing it can push the items in to. Giving it a redstone signal will stop it from mining.