RNGS - TheTechnobear/SSP GitHub Wiki
Rngs : Resonator
rngs - an implementation of Mutable Instrument Rings for the Percussa SSP.
Documentation
Note: This is the primary page for documentation on this modules
- Wiki - https://github.com/TheTechnobear/SSP/wiki/RNGS
- Forum - https://forum.percussa.com/t/rngs-resonator-by-thetechnobear
- Mutable Instruments Rings manual
Developer: TheTechnobear
I develop these plugins for free, please consider supporting my efforts with a donation. https://ko-fi.com/thetechnobear
Parameters
Name | Desc |
---|---|
Pitch | pitch offset +/-36 semis |
Structure | structure of resonator aka material, see manual |
Brightness | brightness |
Damping | dampening |
Position | position exciter excites resonator |
Polyphony | number of voices |
Model | model to use, see manual |
In Gain | input gain for resonator for IN |
Inputs
Name | Desc |
---|---|
In | direct input to resonator |
V/Oct | pitch input v/oct for resonator |
Strum | Trig internal exciter |
FM | FM pitch input |
Structure | structure of resonator aka material, see manual |
Bright | brightness |
Damp | dampening |
Pos | position exciter excites resonator |
Outputs
Name | Desc |
---|---|
Odd | odd harmonics/main output signal if Even not connected |
Even | even harmonics |
General Usage
The best source of information about this module is the Mutable Instruments Rings manual
Differences to hardware
Generally, I've tried to make as close as possible to the hardware modules.
Pitch & Frequency are synonymous in this context. Rings actually uses pitches internally not frequency ;) Excitation choice - see below Models, I use a number to represent the models, 0,1,2 are the 'normal' modes, 3,4,5 are alternative modes.
added In Gain, this allows the input signal to be amplified, 0 = no gain (1x), up to 1.0 = 17x
Excitation source
as with the Mutable Rings module the VST will detect which input you are using to 'excite' rings.
tips/typical use for which input to use: STRUM = for non-pitched excitation, or pitched where you just want the pitch encoder to be used. STRUM + V/OCT = or pitched excitation AUDIO + V/OCT = use external excitation, and pitch the resonator
Outputs
Outputs are ODD and EVEN, not stereo pairs, and their 'usage' changes depending on 'poly' (as detailed in the manual). However, there is alot of fun to be had panning these in varying degrees.
note: like MI Module - if you only patch the ODD output, then ODD and EVEN are summed evenly.
Tips
I highly recommend exciting Rngs with an external audio source (NOI/WTO/LFO), you can get all sorts of interesting sounds, that are not possible with internal exciter
I only recommend using at 48Khz sample rate, as this is how the Rings code is designed. Using at other sample rates will lead to incorrect pitch, and possible other oddities. ( the only solution would be downsample/upsampling but this is sub-optimal on a platform such as the SSP)
Change Log
- 2.0.0 release for new ssp image
- 1.4.1 release - note input transpose, fix pitch offset
- 1.4.0 early access release - midi learn
- 1.3.1 release, re-write using new infra and ui
- 1.3.0 early access release
- 1.2.1 Adjust for pitch cv changes
- 1.2.0 requires new ssp firmware for vst sdk 2 ! auto detection of audio/strum/voct mono capatibility ssp preset now stores/loads vst parameters pitch is now bipolar from 0.0f clicking encoder resets values note: you will loose presets, as these are now stored in the SSP preset
- 1.1.0 internal release only - code cleanup
- 1.0.1 fix model persistence, add input gain, code re-org
- 1.0.0 Initial Release
Credits:
Mutable Instruments : https://www.mutable.com/ Thanks to Emilie for sharing her code with the community. please note: this VST in no way endorsed or supported by Mutable Instruments.