RNGS - TheTechnobear/SSP GitHub Wiki

Rngs : Resonator

rngs - an implementation of Mutable Instrument Rings for the Percussa SSP.

Documentation

Note: This is the primary page for documentation on this modules

Developer: TheTechnobear

I develop these plugins for free, please consider supporting my efforts with a donation. https://ko-fi.com/thetechnobear

Parameters

Name Desc
Pitch pitch offset +/-36 semis
Structure structure of resonator aka material, see manual
Brightness brightness
Damping dampening
Position position exciter excites resonator
Polyphony number of voices
Model model to use, see manual
In Gain input gain for resonator for IN

Inputs

Name Desc
In direct input to resonator
V/Oct pitch input v/oct for resonator
Strum Trig internal exciter
FM FM pitch input
Structure structure of resonator aka material, see manual
Bright brightness
Damp dampening
Pos position exciter excites resonator

Outputs

Name Desc
Odd odd harmonics/main output signal if Even not connected
Even even harmonics

General Usage

The best source of information about this module is the Mutable Instruments Rings manual

Differences to hardware

Generally, I've tried to make as close as possible to the hardware modules.

Pitch & Frequency are synonymous in this context. Rings actually uses pitches internally not frequency ;) Excitation choice - see below Models, I use a number to represent the models, 0,1,2 are the 'normal' modes, 3,4,5 are alternative modes.

added In Gain, this allows the input signal to be amplified, 0 = no gain (1x), up to 1.0 = 17x

Excitation source

as with the Mutable Rings module the VST will detect which input you are using to 'excite' rings.

tips/typical use for which input to use: STRUM = for non-pitched excitation, or pitched where you just want the pitch encoder to be used. STRUM + V/OCT = or pitched excitation AUDIO + V/OCT = use external excitation, and pitch the resonator

Outputs

Outputs are ODD and EVEN, not stereo pairs, and their 'usage' changes depending on 'poly' (as detailed in the manual). However, there is alot of fun to be had panning these in varying degrees.

note: like MI Module - if you only patch the ODD output, then ODD and EVEN are summed evenly.

Tips

I highly recommend exciting Rngs with an external audio source (NOI/WTO/LFO), you can get all sorts of interesting sounds, that are not possible with internal exciter

I only recommend using at 48Khz sample rate, as this is how the Rings code is designed. Using at other sample rates will lead to incorrect pitch, and possible other oddities. ( the only solution would be downsample/upsampling but this is sub-optimal on a platform such as the SSP)

Change Log

  • 2.0.0 release for new ssp image
  • 1.4.1 release - note input transpose, fix pitch offset
  • 1.4.0 early access release - midi learn
  • 1.3.1 release, re-write using new infra and ui
  • 1.3.0 early access release
  • 1.2.1 Adjust for pitch cv changes
  • 1.2.0 requires new ssp firmware for vst sdk 2 ! auto detection of audio/strum/voct mono capatibility ssp preset now stores/loads vst parameters pitch is now bipolar from 0.0f clicking encoder resets values note: you will loose presets, as these are now stored in the SSP preset
  • 1.1.0 internal release only - code cleanup
  • 1.0.1 fix model persistence, add input gain, code re-org
  • 1.0.0 Initial Release

Credits:

Mutable Instruments : https://www.mutable.com/ Thanks to Emilie for sharing her code with the community. please note: this VST in no way endorsed or supported by Mutable Instruments.