FSR4 Compatibility List - TheRazerMD/OptiScaler GitHub Wiki
[!IMPORTANT] FSR4 supported on RDNA4 GPUs only (9060 XT, 9070 and 9070 XT)
- FSR4 doesnβt support Vulkan yet!
- FSR4 should work on DX11 when using FSR3.X w/Dx12
- Windows 10 might need Agility SDK, check here
- Please check the general compatibility list first for already documented fixes and workarounds
- If the game doesnβt expose DLSS inputs, most likely it requires Fakenvapi
- Linux devs managed to get FSR4 working on RDNA3 - performance overhead explains why no official support (yet?)
[!TIP] TEST EXPERIMENTAL BUILDS
- While the new stable build is taking a while to get released, everyone can try the nightly test builds (mentioned as Experimental in the table)
- Test builds have improved FSR4 support and pretty much fixed all the non-working games (excluding Vulkan and anti-cheat enabled games ofc).
- Can try it here - Nightly builds
FSR4 DLL Autolocating
[!NOTE] OptiScaler will try to automatically locate
amdxcffx64.dll
from Windows folder. If it fails, youβll need to search foramdxcffx64.dll
in yourWindows
folder or download it from below and copy it next to OptiScaler.
FSR4 Linux Setup
[!NOTE] Setup guide is for https://github.com/Etaash-mathamsetty/Proton/releases
- Grab release Proton-EM 10.0-23 or newer OR Proton-GE 10.4 OR Proton Experimental Bleeding Edge
- Extract the proton into
~/.local/share/steam/compatibilitytools.d/
, then either set this proton globally in steam as default or manually set game to use it- Env Vars/Settings (e.g Steam Launch Options) RDNA4:
PROTON_FSR4_UPGRADE=1
RDNA3:PROTON_FSR4_UPGRADE=1
+DXIL_SPIRV_CONFIG=wmma_rdna3_workaround
, and in OptiScaler.ini SetFsr4Update=true
- Make sure to be on latest mesa git
- Setup OptiScaler as usual, and all should work :)
DirectX 12 Agility SDK for Windows 10
[!NOTE]
PotatoOfDoom added experimental support for updating the DirectX 12 Agility SDK which should help games crashing on Windows 10.
To make it work, copyD3D12_Optiscaler
folder from OptiScaler archive to games exe folder and setFsrAgilitySDKUpgrade=true
inOptiScaler.ini
RDNA4 Detection
[!NOTE]
FSR4 will be automatically enabled when OptiScaler detects an RDNA4 card.
If detection fails, FSR4 can be manually enabled by settingFsr4Update=true
inOptiScaler.ini
file.
Image Quality
[!NOTE]
If you have image quality issues, please try changingNon-linear sRGB
&Non-linear PQ
settings
- RDNA3 on Linux will have broken visuals unless this command is set:
DXIL_SPIRV_CONFIG=wmma_rdna3_workaround
Weird black artifacts with FSR4.0.1 in some games
[!NOTE]
- Presented with weird black artifacts on the top and bottom of your screen during movement, as shown in the image
- Seems to happen on some games when FSR 4.0.1 uses a preset ratio above Quality (1.5), meaning Native AA (1.0) or Ultra Quality (1.3) may cause this issue.
- Affected games - Horizon Forbidden West, Cyberpunk 2077, Stalker 2.
- Not present in God of War Ragnarok
"FIX" - either try switching to a lower preset like Quality/Balanced, or download the FSR4.0.0
amdxcffx64.dll
and place it in the same folder asOptiscaler.dll
. Optiscaler will use the local 4.0.0 DLL instead of the global driver 4.0.1 for that particular game.
[!IMPORTANT]
Editing the Compatibility list
When adding a game β please add game name, working or not working checkmark, inputs used, any note regarding what you used, and a game screenshot with the open Opti overlay (convert to jpeg to save bandwidth)
${{\color{orangered}{\textsf{Before saving the page, please add a message for the changelog at the bottom if adding a new game or screenshot. }}}}$
This is
not
a complete list of games supported by OptiScaler.
[!TIP]
Working :muscle: β 281
Not working :skull: β 10ATM the only FSR4 games not working are either Anti-Cheat enabled or use Vulkan
Last updated β 29 June 2025
Game | Win | Linux | Inputs | Notes | Images |
---|---|---|---|---|---|
7 Days To Die | βοΈ | β | DLSS | Dx11 game, use FSR3 w/Dx12, also make sure EAC is disabled | 1 π§1 |
Achilles β Legends Untold | βοΈ | DLSS | 1 | ||
Ad Infinitum | βοΈ | DLSS | Create a shortcut with -dx12 launch parameter |
1 | |
AI Limit | βοΈ | DLSS | Working with Experimental build. select DLAA in game settings. There is no ingame option to change upscaling factor but can be changed in Optiscaler | 1 | |
Akimbot | βοΈ | DLSS | Both TAA and DLSS must be enabled in game settings | 1 | |
Alan Wake Remastered | βοΈ | β | DLSS | Game suffers from blacks screens and vertex explosions on AMD Zen3 and newer CPUs, it's fine on Intel. IT IS NOT an Optiscaler problem | 1 |
Alan Wake 2 | βοΈ | DLSS | Newer Experimental builds no longer need Nukem enabled first for FSR4 to work, only Opti + Fakenvapi needed; Win 10 crashes fixed with FsrAgilitySDKUpgrade=true ; older builds - FSR4 requires first enabled DLSS-FG (Nukem mod) before switch, requires Fakenvapi and Nukemβs FG mod (set FGType=nukems in OptiScaler.ini , in-game DLSS FG enabled) |
1 2 | |
Alone in the Dark | βοΈ | DLSS | Launch executable with -dx12 launch option, Opti does not enable FSR4 until DLSS mode is changed and applied in game setting | 1 | |
Ambulance Life - A Paramedic Simulator | βοΈ | DLSS, XESS | 1 | ||
Amid Evil | βοΈ | DLSS | |||
A Plague Tale: Requiem | βοΈ | β | DLSS | Use Fakenvapi, with Nukemβs FG HUD will ghost due to no HUDless | 1 |
A Quiet Place: The Road Ahead | β | DLSS | Officially supported game. Use OptiScaler as winmm.dll |
π§1 | |
Ark: Survival Ascended | βοΈ | DLSS | Officially supported game. FG doesnβt work | 1 | |
Arons Adventure | βοΈ | DLSS, FSR2 | 1 | ||
ASKA | βοΈ | β | DLSS, FSR | Dx11 game, use FSR3 w/Dx12. On Windows needs experimental build π§ͺ | 1 π§1 |
Assetto Corsa Competizione | βοΈ | β | DLSS | Use -dx12 to force DX12 mode |
1 π§2 |
Assetto Corsa EVO | βοΈ | DLSS | 1 | ||
Asterigos: Curse of the Stars | βοΈ | β | FSR2 | Looks suprisingly good for FSR2 input | π§1 |
Atomic Heart | βοΈ | β | DLSS, FSR2 | Use Fsr2Pattern=true in the .ini for FSR2 inputs, if you cant turn FSR2 inputs on make sure ray tracing is off |
1 π§1 2 |
Assassinβs Creed Mirage | βοΈ | DLSS, XeSS | |||
Assassinβs Creed Shadows | βοΈ | DLSS | Officially supported game. Need to disable Ubisoft Overlay. Click on your profile in the Ubisoft App, than settings, interface and uncheck Enable overlay in the compatible games . Using DLSS inputs and Nukemβs FG works without issue. Donβt use HDR. It causes extreme ghosting. |
1 | |
Avatar: Frontiers of Pandora | βοΈ | XeSS, DLSS | On Windows needs experimental build π§ͺ, disable spoofing (select No on BAT setup) and use XeSS inputs, spoofing seems to break interior RT (too dark) | 1 2 | |
Avowed | βοΈ | DLSS | 1 | ||
Baldurβs Gate 3 | βοΈ | β | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 π§1 |
Banishers: Ghosts of New Eden | βοΈ | DLSS, FSR2 | For FSR2 inputs please check UE Tweaks page | 1 | |
Batora : Lost Haven | βοΈ | DLSS | Run in Dx12 mode | 1 | |
Black Myth: Wukong | βοΈ | FSR3, XeSS | Shimmering on foliage may be observed on FSR4 model 0, therefore use model 1 for preset Quality (65% scale) and above, default model for the rest. Photo mode is broken. | 1 | |
BlackTail | βοΈ | DLSS | Run Dx12 version, Use Fakenvapi, also requires a copy of nvngx_dlss.dll in \BLACKTAIL\BLACKTAIL\Binaries\Win64 |
1 | |
Blades of Fire | βοΈ | DLSS | Officially supported game. Use keyboard to navigate Opti overlay, mouse stuck | 1 | |
Bleak Faith: Forsaken | βοΈ | DLSS | Launch game with -dx12 parameter |
1 | |
Bright Memory: Infinite | βοΈ | DLSS, FSR | Launch game with -dx12 |
1 2 | |
Broken Pieces | βοΈ | DLSS | Create a shortcut and add a -dx12 launch parameter |
1 | |
Brothers: A Tale of Two Sons | βοΈ | DLSS | Use Non-Linear sRGB Input to fix screen flicker | 1 | |
Bus Simulator 21 | βοΈ | DLSS | Run Dx12 version, copy OptiScaler files, Fakenvapi and nvngx_dlss.dll into \Bus Simulator 21\BusSimulator21\Binaries\Win64 |
1 | |
The Callisto Protocol | βοΈ | FSR2 | Check wiki page for setup | 1 2 | |
Capes | βοΈ | DLSS | Create a shortcut and add a -dx12 launch parameter |
1 | |
Car Dealer Simulator | βοΈ | FSR, DLSS | Create a shortcut and add a -dx12 launch parameter |
1 | |
Caravan SandWitch | βοΈ | β | FSR 3.1 | Crashes without Unreal Engine Tweaks for FSR3.1 | π§1 |
Chernobylite | βοΈ | DLSS | Run with -dx12 launch option |
1 | |
Choo Choo Charles | βοΈ | DLSS | 1 | ||
Chorus | βοΈ | DLSS | 1 | ||
Cities Skylines II | βοΈ | DLSS | Crashes with default DX11. Launch with -force-d3d12 parameter, requires checking if everything is properly rendering due to Unity engine |
||
Clair Obscur: Expedition 33 | βοΈ | β | DLSS , XeSS | DLSS inputs may have flicker issues on certain presets, XeSS inputs should work better (requires newer than Pre9 build). Running fullscreen instead of borderless windowed may help with crashing as well. | 1 π§1 |
Clash: Artifacts of Chaos | βοΈ | FSR | Run with -dx12 launch option |
1 | |
Commandos β Origins | βοΈ | FSR, DLSS | 1 | ||
Control | βοΈ | β | DLSS | On Windows needs experimental build π§ͺ | 1 2 π§1 |
Crysis Remastered | βοΈ | β | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 π§1 |
Crysis 2 Remastered | βοΈ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 | |
Crysis 3 Remastered | βοΈ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 | |
Cyberpunk 2077 | βοΈ | β | FSR3, XeSS | On Windows 10 needs FsrAgilitySDKUpgrade, FSR4 crashes with DLSS inputs. If FSR3 inputs are not working, use XeSS inputs. When using Nukemβs FG, after enabling DLSS-FG in-game, please restart game to apply. | 1 |
Daydream β Forgotten Sorrow | βοΈ | DLSS | 1 | ||
DCS World | βοΈ | DLSS | Dx11 game, use FSR3 w/Dx12, install into bin folder, not bin-mt folder |
1 2 | |
Dead Island 2 | βοΈ | FSR2 | 1 | ||
Deadlink | βοΈ | DLSS, XeSS | DLSS or XeSS settings must be changed everytime game is loaded for Opti to work | 1 | |
Dead Space (2023) | βοΈ | β | FSR2, DLSS | Works with latest experimental build π§ͺ (Windows 11), For DLSS Fakenvapi is needed. Disable Motion Blur to fix ghosting around Isaac's head. | 1 π§1 |
Deathloop | β | Built-in EAC, Opti doesnβt work on paid, up to date versions | |||
Death Stranding: Directorβs Cut | βοΈ | β | XeSS, DLSS | XeSS works once ingame, use Fakenvapi for DLSS inputs | 1 π§1 |
Deep Rock Galactic | βοΈ | β | DLSS, FSR2 | On Windows 10 needs FsrAgilitySDKUpgrade | 1 π§1 2 |
Deliver us Mars | βοΈ | FSR | Use DX12 mode | 1 | |
Desordre | βοΈ | DLSS | XeSS may have graphical issues with some Opti versions, FSR is not detected | 1 | |
Destroy All Humans! 2 β Reprobed | βοΈ | DLSS | Use Dx12 | ||
Diablo II: Resurrected | βοΈ | DLSS | 1 | ||
Diablo IV | βοΈ | DLSS | Use Dx12 | ||
Dolmen | βοΈ | DLSS | 1 | ||
Doom Eternal | β | DLSS | Vulkan | ||
Doom: The Dark Ages | β | DLSS, FSR, XeSS | Vulkan | ||
Dragon Age: The Veilguard | βοΈ | β | DLSS, XeSS | On Windows needs experimental build π§ͺ, FSR2 has broken graphics, For Linux use OptiScaler as winmm.dll |
π§1 |
Dragonβs Dogma II | βοΈ | FSR3, DLSS | Set FGType=nofg ; DLSS input also "works", but breaks GUI, to fix GUI try enabling options under Root Signatures tab (specifically Restore Compute Root Signature , reported by a user) |
||
Dying Light 2 | βοΈ | β | DLSS, XeSS | On Windows needs experimental build π§ͺ | 1 π§1 |
EA Sports WRC | β | DLSS, FSR2 | EA Anti-cheat blocks unknown .dlls | ||
Echoes of Yi β Samsara | βοΈ | DLSS | Create a shortcut with -dx12 launch parameter |
1 | |
Echo Point Nova | βοΈ | DLSS | 1 | ||
Elden Ring | βοΈ | FSR3 | Use ERSS mod as basis for Upscaling and FG | ||
Empire of the Ants | βοΈ | DLSS | Copy files into .\Empire of the Ants\Empire\Binaries\Win64\ |
1 | |
Empyreal | βοΈ | FSR3, XeSS | 1 | ||
Enshrouded | β | DLSS | Vulkan, shimmering grass and fog | ||
Enotria: The Last Song | βοΈ | DLSS, FSR3, XeSS | Officially supported game. Run game with -dx12 launch parameter |
1 | |
Escape from Naraka | βοΈ | DLSS | 1 | ||
Escape Simulator 2 | β | DLSS | (demo) Forced Ultra Performance preset. Needs scale override | π§1 | |
Eternal Strands | βοΈ | DLSS, FSR, XeSS | 1 | ||
Everspace 2 | βοΈ | DLSS, FSR3.1, XeSS | Officially supported game | 1 | |
Evil West | βοΈ | DLSS | Run game with -dx12 launch option |
1 | |
EVOTINCTION | βοΈ | DLSS | 1 | ||
F1 2022 | β | DLSS | disable FSR2 inputs in OptiScaler.ini as they crash game, requires Fakenvapi and Keep DLSS at Quality as trying to switch crashes game, use optis upscale ratio override instead (works in real time) |
π§1 | |
F1 2024 | β | Built-in EAC, Opti doesnβt work on paid, up to date versions | |||
F1 Manager 2024 | βοΈ | DLSS | |||
Farming Simulator 22 | βοΈ | β | DLSS, FSR3 | On Windows requires Experimental build | 1 π§1 |
Final Fantasy VII Rebirth | βοΈ | DLSS | 1 | ||
Final Fantasy XIV | βοΈ | DLSS | Dx11 game, use FSR3 w/Dx12. Requires Fakenvapi | 1 2 | |
Final Fantasy XVI | βοΈ | DLSS, FSR3 | Enable Non-Linear PQ Input for better image quality | 1 2 | |
F.I.S.T Forged in Shadow Torch | βοΈ | DLSS | Copy files to .\F.I.S.T. β Forged In Shadow Torch\ZingangGame\Binaries\Win64 |
1 | |
Flintlock: The Siege Of Dawn | βοΈ | DLSS | Please Refer To UE Tweaks, XeSS has graphical issues | 1 | |
Fort Solis | βοΈ | β | FSR3, DLSS | Officially supported game. Use FSR3 in game settings, DLSS has some ghosting next to the main character and more shimmer | 1 π§1 |
Forza Horizon 5 | βοΈ | DLSS | Needs Fakenvapi and using the ASI method, if crashing, try setting EnableFsr2Inputs=false in Optiscaler.ini |
1 | |
Forza Motorsport | βοΈ | DLSS | Requires using the latest experimental build π§ͺ, also needs Fakenvapi and setting EnableFsr2Inputs=false in OptiScaler.ini |
1 2 | |
Friday Night at Freddys β Security Beach | βοΈ | DLSS | DLSS is enabled by default β no option to disable it in game settings | 1 | |
Frostpunk 2 | βοΈ | DLSS, XeSS, FSR | Officially supported game. Enable Non-Linear sRGB Input for better image quality, FSR Inputs require FSR3.1 inputs crash fix or just disable them with Fsr3=false and Ffx=false in OptiScaler.ini |
1 | |
Frozenheim | βοΈ | DLSS | Use Dx12 mode | 1 | |
Funko Fusion | βοΈ | FSR3, DLSS, XeSS | Officially supported game. Use FSR input for best result. Enable FSR Non-Linear sRGB Input if screen flickers with DLSS Balanced | 1 | |
Ghost of Tsushima | βοΈ | FSR3, DLSS, XeSS | Officially supported game | 1 2 3 | |
Ghostrunner | βοΈ | β | DLSS | Game must run in Dx12 (-dx12 ) |
1 |
Ghostrunner II | βοΈ | β | FSR2, XeSS, DLSS | Game must run in Dx12 (-dx12 ), spoofing seems to cause a big performance overhead, so recommended to use FSR or XeSS inputs |
1 π§1 2 3 |
Ghostwire: Tokyo | βοΈ | DLSS, FSR2 | 1 | ||
God of War | βοΈ | β | DLSS | Dx11 game, use FSR3 w/Dx12, Non-Linear sRGB Input seems to look the best; use Fakenvapi to fix performance | 1 π§1 |
Gotham Knights | βοΈ | DLSS | 1 | ||
Gori: Cuddly Carnage | βοΈ | DLSS | XeSS has graphical issues | 1 | |
Grand Theft Auto: San Andreas β Definitive Edition | βοΈ | DLSS | Use Fakenvapi to fix performance under Dx11 as game crashes with -dx12 . Image is jittery. |
1 | |
Grand Theft Auto V Enhanced | βοΈ | FSR, DLSS | Officially supported game. To stop crashes with OptiScaler, either set Dxgi=false or add Fakenvapi (also enables DLSS inputs) |
1 2 | |
Grid Legends | βοΈ | XeSS | Game forces TAA when XeSS is turned on -> even with FSR4 looks very blurry | 1 | |
Gripper | βοΈ | DLSS | 1 | ||
Guardians of the Galaxy | βοΈ | DLSS | Yes to DLSS inputs and set Dxgi=false under [Spoofing] β critical for proper performance |
1 | |
Gungrave G.O.R.E | βοΈ | DLSS | 1 | ||
Haste | βοΈ | DLSS, FSR2 | Dx11 game, use FSR3 w/Dx12. Needs latest experimental build π§ͺ | 1 | |
Hellblade: Senuaβs Sacrifice | βοΈ | β | DLSS | ||
Hell is Us Demo | βοΈ | β | FSR3, DLSS | 1 π§1 | |
Hell Pie | βοΈ | DLSS | 1 | ||
Hello Neighbor 2 | βοΈ | DLSS | No DLSS option visible in game settings but DLSS input is working in Opti menu | 1 | |
Hi-Fi RUSH | βοΈ | DLSS, XeSS | |||
High On Life | βοΈ | DLSS | 1 | ||
Hitman: World of Assassination | βοΈ | β | DLSS, XeSS | Spoofing disables RT options, better use XeSS inputs on Intel/AMD | 1 2 π§1 2 |
Hogwarts Legacy | βοΈ | DLSS | DLSS inputs have some dark checkboard artifacts, try FSR or XeSS inputs to fix. Spoofing Nvidia/DLSS inputs causes significant performance overhead in both raster and ray tracing on Windows. Set Dxgi=false in the OptiScaler.ini if DLSS FG/Reflex aren't needed. | 1 2 | |
Homeworld 3 | βοΈ | DLSS, FSR2, XeSS | 1 | ||
Horizon Forbidden West | βοΈ | β | DLSS, FSR3, XeSS | Officially supported game. Opti FSR4 works now. | 1 2 3 π§1 2 3 |
Horizon Zero Dawn Complete Edition | βοΈ | DLSS | Not the Remastered version | ||
Horizon Zero Dawn Remastered | βοΈ | Officially supported game | |||
HOT WHEELS UNLEASHED | βοΈ | DLSS | 1 | ||
Hydroneer | βοΈ | DLSS | 1 | ||
Immortals of Aveum | βοΈ | DLSS, FSR3 | Use Fakenvapi, Nukemβs Needs DLSS inputs for correct rendering on FSR 3.1/4/Xess, for FSR input using anything but native looks bad. Loaded upscaler often resets on a new level load, needs re-selecting. Used Nukem for FSR 3.1 FG for the entire game. Alternative user note: Nukem causes crashes on chapter 12 in a certain unskippable cutscene regardless of settings. Remove Opti to progress. | 1 | |
Indiana Jones and the Great Circle | β | Vulkan | |||
Indika | βοΈ | DLSS | 1 | ||
Industria | βοΈ | DLSS | 1 | ||
Into the Dead: Our Darkest Days | βοΈ | DLSS | Use Fakenvapi for DLSS inputs | 1 | |
inZOI | βοΈ | DLSS, FSR | Officially supported game. Use Fakenvapi for DLSS inputs | 1 | |
Jagged Alliance 3 | βοΈ | DLSS, XeSS | Works with latest Experimental build | 1, 2 | |
JDM: Japanese Drift Master | βοΈ | DLSS, XeSS | Use DLSS for the best result | 1 | |
Judgement | βοΈ | DLSS | Use DLSS input. FSR2.1 and XeSS do not work | 1 | |
Jump Ship | β | DLSS | DX11 game, use FSR3 w/Dx12 | π§1 | |
Jurassic World Evolution 2 | βοΈ | DLSS | Use Fakenvapi, Works with latest Experimental build | 1 | |
Jusant | βοΈ | DLSS | Enable Non-Linear sRGB Input to fix flicker | ||
KARMA: The Dark World | βοΈ | β | FSR3, DLSS, XESS | 1 π§2 | |
Kena: Bridge of Spirits | βοΈ | DLSS | |||
Kiborg | βοΈ | DLSS | Enable Non-Linear sRGB Input to fix flicker | 1 | |
Kingdom Come: Deliverance II | βοΈ | DLSS, FSR3 | Officially supported game. On Windows 10 needs FsrAgilitySDKUpgrade | ||
LANESPLIT Demo | β | DLSS | π§1 | ||
Last Train Home | βοΈ | DLSS | Create a shortcut with -dx12 launch parameter |
1 | |
Layers of Fear (2023) | βοΈ | DLSS, FSR2 | Xess has graphical corruption | 1 | |
LEGO Builderβs Journey | βοΈ | β | DLSS | Requires Fakenvapi, needs experimental build π§ͺ | 1 π§1 |
LEGO Horizon Adventures | βοΈ | DLSS | 1 | ||
Lies of P | βοΈ | DLSS, FSR3 | Tested on patch 1.8.0.0. | 1 2 | |
Lightyear Frontier | βοΈ | DLSS | 1 | ||
Like A Dragon: Infinite Wealth | βοΈ | DLSS | |||
Like a Dragon Gaiden: The Man Who Erased His Name | βοΈ | DLSS | 1 | ||
Liminalcore | βοΈ | DLSS, FSR3 | FSR Inputs require FSR3.1 inputs crash fix or just disable them with Fsr3=false and Ffx=false in OptiScaler.ini |
1 | |
Loopmancer | βοΈ | DLSS | 1 | ||
Lost Judgment | βοΈ | DLSS | |||
Lost Records: Bloom and Rage | βοΈ | DLSS | Requires disabling FSR3 inputs, otherwise it crashes β set Fsr3=false in OptiScaler.ini |
1 | |
Lords of the Fallen (2023) | βοΈ | β | FSR3, DLSS, XeSS | Officially supported game | 1 2 π§1 2 3 |
Mandragora β Whispers of the Witch Tree | βοΈ | DLSS | Use DLSS input, XeSS causes graphical corruption | 1 | |
Manor Lords | βοΈ | DLSS, XeSS | |||
Martha is Dead | βοΈ | DLSS | Window in the screenshot is very pixelated depending on your angle, might need Non-Linear PQ Input for better image quality | 1 2 | |
Marvelβs Avengers | βοΈ | DLSS | Use Fakenvapi | 1 | |
MechWarrior 5: Mercenaries | βοΈ | DLSS | Run game with -dx12 commandline, requires Fakenvapi for DLSS inputs |
1 2 | |
Memory's Reach Demo | β | DLSS | DX11 game, use FSR3 w/Dx12. In-game FSR is just FSR1 | π§1 | |
METAL EDEN Demo | βοΈ | DLSS, FSR | FSR3.1 inputs require Engine.ini commands from Wiki link |
1 2 | |
Metro Exodus: Enhanced Edition | βοΈ | DLSS | On-screen corruption with all presets but best with Balanced/Ultra Performance | ||
Microsoft Flight Simulator 2020 | βοΈ | DLSS | Works with Windows 11, crashes with Windows 10 even with FsrAgilitySDKUpgrade | ||
Microsoft Flight Simulator 2024 | βοΈ | DLSS | Tested with Windows 11 | 1 | |
MindsEye | βοΈ | FSR | Officially supported game. ATM ships an unsigned FFX DLL which breaks FSR4 driver toggle β replace with Prebuilt Signed one. Tested on FSR inputs, but DLSS and XeSS also might work. | 1 | |
Minecraft RTX | βοΈ | β | DLSS | Wont work on Linux since its a UWP game, and Wine does not have support for UWP | 1 2 |
Monster Hunter Rise | βοΈ | DLSS | Requires Fakenvapi. Also delete config.ini if dlss in disabled when game is launched. |
1 | |
Monster Hunter Wilds | βοΈ | β | DLSS, FSR, XeSS | Requires REFramework, set Dxgi=false in the OptiScaler.ini to avoid crashes |
|
Moroi | βοΈ | DLSS | 1 | ||
Mortal Shell | βοΈ | DLSS | 1 | ||
Mount & Blade II Bannerlord | βοΈ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 2 | |
MYST | βοΈ | DLSS | 1 | ||
Need for Speed: Unbound | βοΈ | β | DLSS, FSR2, XeSS | On Windows needs experimental build π§ͺ, Linux set dll name to d3d12.dll , all inputs work |
π§1 π§2 π§3 1 2 3 |
NINJA GAIDEN 2 Black | βοΈ | DLSS, XeSS | Officially supported game. Played Gamepass version with XeSS: place OptiScaler next to NINJAGAIDEN2BLACK.exe , not the wingdk.exe . Observed flickering in cutscenes, checking Non-Linear sRGB Input fixed this |
1 2 | |
Nioh 2 | βοΈ | DLSS | Dx11 game, use FSR3 w/Dx12, needs AutoExposure | 1 | |
Nobody Wants To Die | βοΈ | β | DLSS, FSR3, XeSS | OptiFG works with both DLSS and FSR, HUDFix 1(?) is enough for UI. | 1 |
No Manβs Sky | β | Vulkan | |||
No Rest For The Wicked | β | DLSS | Dx11 game, use FSR3 w/Dx12 | π§1 | |
Observer β System Redux | βοΈ | DLSS | 1 | ||
Orbit.Industries | βοΈ | DLSS | 1 | ||
Outcast: A New Beginning | βοΈ | DLSS | Run game with -dx12 launch option, Copy files into .\Outcast β A New Beginning\O2\Binaries\Win64\ |
1 | |
Outpost β Infinity Siege | βοΈ | FSR3 | DLSS and XeSS cause artifacting | 1 | |
Pacific Drive | βοΈ | DLSS | Use Fakenvapi | ||
Palworld | βοΈ | β | DLSS | Need to force Dx12 to not get jitter artifacts, Linux needs dx12 or it will crash on intro screen | 1 π§1 |
Party Animals | β | ||||
Path of Exile 2 | βοΈ | DLSS | 1 | ||
Pizzapocalypse | βοΈ | DLSS | 1 | ||
Postal 4 | βοΈ | DLSS | |||
Q.U.B.E. 10th Anniversary | βοΈ | DLSS | 1 | ||
Raji - An Ancient Epic | βοΈ | DLSS | Use DLSS. FSR input not detected | 1 | |
Ready or Not | βοΈ | FSR | 1 | ||
Red Dead Redemption | βοΈ | β | DLSS | Use Fakenvapi | π§1 |
Red Dead Redemption 2 | βοΈ | β | DLSS | Use Dx12 & Fakenvapi.Recommended turning off NV Reflex as it causes stutters.Linux: use Proton & DX12 (requires dxilconv in vkd3d-proton, not enabled in release builds) with DLSS/FSR inputs. Rename dxilconv7 to dxilconv if the game still crashes | 1π§1 |
Redfall | β | DLSS | Use OptiScaler as winmm.dll |
π§1 | |
Redout β Space Assault | βοΈ | DLSS | 1 | ||
Redout 2 | βοΈ | XeSS | Game has XeSS only. Black block artifacts on right side of screen in cutscenes and some levels | 1 | |
REFramework Games | βοΈ | DLSS | See Wiki on how to set up | ||
Remnant II | βοΈ | DLSS, FSR3, XeSS | Officially supported game | 1 | |
Resident Evil 2 | βοΈ | XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | 1 2 3 4 | |
Resident Evil 3 | βοΈ | XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | ||
Resident Evil 4 | βοΈ | XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | 1 2 | |
Returnal | βοΈ | XeSS, DLSS | Non-Linear sRGB Input seems to work best | 1 | |
Revenge of the Savage Planet | βοΈ | DLSS, XeSS, FSR | FSR Inputs require FSR3.1 inputs crash fix or just disable them with Fsr3=false and Ffx=false in OptiScaler.ini |
1 | |
Ripout | βοΈ | DLSS | 1 | ||
Rise of the Ronin | βοΈ | β | DLSS | On Windows needs experimental build π§ͺ, Had to use Fakenvapi to show DLSS and had to enable Nukemβs to enable OptiScaler menu | 1 2 3 π§1 |
Rise of the Tomb Raider | βοΈ | β | DLSS | Non-Linear sRGB Input seems to look the best, Needs EnableSignatureOverride.reg For DLSS, For Linux run protontricks -c 'regedit /S "PATH/TO/EnableSignatureOverride.reg"' 391220 (For Steam Ver) |
1 π§1 |
Riven | βοΈ | DLSS | Use Non-Linear sRGB Input | 1 | |
Roadcraft | βοΈ | β | DLSS, FSR3 | Officially supported game. Requires using latest build for FSR inputs to work. | 1 π§1 |
RoboCop: Rogue City | βοΈ | FSR3 | 1 | ||
Sackboy β A Big Adventure | βοΈ | DLSS | 1 | ||
Saints Row | βοΈ | FSR2 | Use Dx12, need to Enable Non-Linear sRGB Input. Works but not worth it because of bad Image Quality (Ghosting) | 1 | |
Satisfactory | βοΈ | β | FSR3, DLSS, XeSS | Use Dx12 | 1 2 π§1 2 3 |
Season - A Letter to the Future | βοΈ | DLSS | launch with -dx12 parameter | 1 | |
Sengoku Dynasty | βοΈ | DLSS | 1 | ||
Senuaβs Saga: Hellblade 2 | βοΈ | DLSS, FSR3 | Use Nukemβs for less crashing. Spoofing DLSS is NEEDED to expose DLSS FG and Reflex. Spoofing Nvidia will cause some minor shadow glitches not present otherwise | 1 2 | |
Severed Steel | βοΈ | DLSS | Run Dx12 (With RTX) version | ||
Shadow Warrior 3 | βοΈ | DLSS | Run game with -dx12 launch option |
1 | |
Shadow of the Tomb Raider | βοΈ | β | DLSS, XeSS | Needs EnableSignatureOverride.reg + Fakenvapi For DLSS Option To Work, For Linux run protontricks -c 'regedit /S "PATH/TO/EnableSignatureOverride.reg"' 750920 (For Steam Ver) |
π§1 2 |
Shadowgunners | βοΈ | DLSS | 1 | ||
Shadows of Doubt | βοΈ | DLSS | Dx11 game, On Windows needs experimental build π§ͺ, use FSR3 w/Dx12. Soft hangs if DLSS enabled while loading into game. Crashes with FSR4 override. | 1 | |
Sherlock Holmes β The Awakened | βοΈ | DLSS | 1 | ||
Sifu | βοΈ | DLSS | Force Dx12 with -dx12 launch option, otherwise needs Fakenvapi to fix performance |
1 | |
Silent Hill 2 (Remake) | βοΈ | DLSS | Officially supported game. Non-Linear sRGB Input seems to fix DLSS flickering | 1 2 | |
Smalland: Survive the Wilds | βοΈ | DLSS, FSR2 | 1 | ||
Sons of the Forest | βοΈ | β | DLSS, FSR3 | Dx11 game, use FSR3 w/Dx12. On Windows with latest Experimental build π§ͺ | 1π§1 |
Soulmask | βοΈ | DLSS | Use Fakenvapi, need to enable DLSS from GameUserSettings.ini in %LocalAppData%\WS\Saved\Config\WindowsNoEditor |
1 | |
Soulslinger β Envoy of Death | βοΈ | DLSS | Enable Non-Linear sRGB Input to fix screen flicker issues | 1 | |
Soulstice | βοΈ | DLSS | Run from shortcut with -dx12 launch parameter, reduce antialiasing to get better quality. Graphics turn white with XeSS (may need rechecking). |
1 | |
South of Midnight | βοΈ | DLSS | Use Fakenvapi to expose DLSS input | 1 | |
Spirit of the North 2 | βοΈ | FSR3.1, DLSS | 1 | ||
Split Fiction | βοΈ | FSR3 | 1 | ||
SPRAWL | βοΈ | DLSS | Run from shortcut with -dx12 launch parameter |
1 | |
Starfield | βοΈ | β | DLSS | Works on Windows with latest experimental build π§ͺ | 1 π§2 |
Star Overdrive | βοΈ | β | FSR3,DLSS | 1 π§2 | |
Star Wars Jedi: Survivor | βοΈ | DLSS | Run in Fullscreen Windowed mode. May need to restart the game for DLSS toggle to function. | 1 | |
S.T.A.L.K.E.R. 2: Heart of Chornobyl | βοΈ | FSR, DLSS | Officially supported game. Also works for GamePass version with dxgi.dll |
1 2 | |
Star Wars Outlaws | βοΈ | β | Officially supported game (Whitelist not supported in the not updated demo due to FSR3.0 still). | π§1 | |
Steel Seed | βοΈ | DLSS, FSR3, XeSS | Officially supported game. Use DLSS input for best results | 1 | |
Steelrising | βοΈ | β | FSR, DLSS | Fakenvapi is needed for game to set DLSS. Works in Windows with latest Experimental build π§ͺ, Non-Linear sRGB Input required to avoid ghosting. | 1π§1 |
Stellar Blade | βοΈ | DLSS, FSR3 | Officially supported game, demo also worked fine with Opti FSR4 | 1 2 3 | |
Still Wakes the Deep | βοΈ | β | FSR3, DLSS, XeSS | Recently patched with updated DLSS, XeSS 2 and FSR 3.1.4. FSR4 not whitelisted yet. | 1 π§2 |
Suicide Squad: Kill the Justice League | DLSS, FSR | EAC game in both single player and multiplayer - works with EAC bypass - tested FSR 3.0/3.1/XeSS, LukeFz FG injection some time ago, OptiFG probably works | |||
Sumerian Six | βοΈ | DLSS | Enable FSR Non-Linear sRGB Input otherwise screen will flash constantly | 1 | |
Supraland | βοΈ | DLSS | Dx11 game, use FSR3 w/Dx12 | 1 2 | |
System Shock (2023) | βοΈ | DLSS | Launch with -dx12 |
1 | |
Tainted Grail: The Fall of Avalon | βοΈ | β | DLSS | Recommended to use -force-d3d12 as launch command to force DX12, much better performance .DLSS to FSR3 and FSR4 tested successfully on Linux with minor instability issues. Steam launch options FSR4_UPGRADE=1 %command% -force-d3d12 with GE-Proton-10-4 |
1, 2 π§1 |
Tankhead | βοΈ | DLSS, FSR3, XESS | 1 | ||
Tchia | βοΈ | DLSS | Use DLSS. XeSS has severe graphical corruption | 1 | |
TEKKEN 8 | βοΈ | β | DLSS, FSR2, XeSS | Requires Fakenvapi, FSR4 works, but hair is terrible on certain characters | 1 2 π§1 2 3 |
Tempest Rising | βοΈ | FSR3, DLSS | May need to enable FSR Non-Linear sRGB Input if there screen flashes | 1 | |
The Alters | βοΈ | DLSS | Officially supported game. GamePass version not detected by AMD Adrenalin (25.6.2). Enabling FSR3 in-game not detected by Optiscaler. DLSS working. | 1 | |
The Ascent | βοΈ | DLSS | Launch game with -dx12 |
1 | |
The Axis Unseen | βοΈ | DLSS, FSR3, XESS | 1 | ||
The Chant | βοΈ | DLSS | Use DLSS input, FSR2 has some shimmer | 1 | |
The Casting of Frank Stone | βοΈ | β | DLSS, FSR3, XESS | For Linux use OptiScaler as winmm.dll |
1 π§2 |
The Elder Scrolls IV: Oblivion Remastered | βοΈ | β | DLSS, FSR3, XeSS | Officially supported game. FSR Input works like a charm | 1 2 π§1 2 3 |
The First Berserker: Khazan | βοΈ | DLSS | Requires Fakenvapi | 1 | |
The Invincible | βοΈ | β | FSR2, DLSS | For DLSS Inputs Please Refer To UE Tweaks | 1 2 |
The Last of Us Part I | βοΈ | DLSS, FSR3 | Officially supported game. Use Fakenvapi | 1 2 | |
The Lord of the Rings: Gollum | βοΈ | DLSS | If DLSS option is not visible in game settings then make sure you run EnableSignatureOverride.reg | 1 | |
The Medium | βοΈ | DLSS | Run in Dx12 mode | 1 | |
The Orville β Interactive Fan Experience | βοΈ | DLSS | Launch with Dx12 | 1 | |
The Outer Worlds Spacer Choice Edition | βοΈ | β | FSR2 | π§1 | |
The Rift | β | DLSS | (demo) | π§1 | |
The Riftbreaker | βοΈ | XESS | 1 | ||
The Sinking City Remastered | βοΈ | β | DLSS, FSR | 1 2 π§1 | |
The Talos Principle: Reawakened | βοΈ | FSR3, DLSS, XeSS | Officially supported game | 1 | |
The Talos Principle 2 | βοΈ | FSR3 | XeSS & DLSS cause graphics problems | ||
The Thaumaturge | βοΈ | DLSS, XeSS | FSR input cause crashing. Requires Non-Linear sRGB Input or Non-Linear PQ Input to fix gray screen during dialogue. Non-Linear sRGB Input provides better IQ and less ghosting | 1 | |
The Witcher 3 Next Gen | βοΈ | DLSS, XeSS | DLSS-FG working very well also | 1 2 | |
Time Breaker | βοΈ | DLSS | 1 | ||
Tiny Tinaβs Wonderlands | βοΈ | β | FSR2 | π§1 | |
Titan Station | βοΈ | DLSS | 1 | ||
Titan Quest II Playtest | βοΈ | DLSS | FSR FG can be activated with Nukemβs | ||
Tokyo Xtreme Racer | βοΈ | DLSS | |||
Trail Out | βοΈ | DLSS | 1 | ||
Trepang2 | βοΈ | DLSS | Recommended to use -dx12 as launch command to force DX12. Game has a tendency to revert preset to Performance on every boot, despite the preset set in Video Settings (can check in Opti Overlay), in that case it's enough to swap the preset back and forth |
1 2 | |
Turbo Sloths | βοΈ | DLSS | 1 | ||
Twin Stones - The Journey of Bukka | βοΈ | DLSS | launch with -dx12 paramter | 1 | |
Uncharted: Legacy of Thieves Collection | βοΈ | DLSS | Set FGType=nofg |
1 | |
Until Dawn | βοΈ | DLSS | enable Non-Linear sRGB Input to fix flicker in some scenes. FSR3 crashes to desktop and will prevent loading of game unless Fsr3=false is set in Optiscaler.ini. | 1 | |
Valkyrie Elysium | βοΈ | DLSS | 1 | ||
Vindictus: Defying Fate | βοΈ | DLSS | Choosing FSR in game will crash the game (Windows 11) | 1 | |
Visions of Mana | βοΈ | FSR2 | Check the FSR2 pattern matching under inputs or set Fsr2Pattern=true in OptiScaler.ini |
||
VOID/BREAKER Demo | βοΈ | β | DLSS | Turn "frame gen" on to see DLSS options, needs spoofing for inputs to work (frame gen doesnt seem to actually turn on, maybe it does on nvidia cards) | 1 π§1 |
Wanted β Dead | βοΈ | DLSS | 1 | ||
Warhammer 40,000: Darktide | βοΈ | FSR3, DLSS, XeSS | Officially supported game. On Windows needs experimental build π§ͺ | 1 2 3 | |
Watch Dogs: Legion | βοΈ | β | DLSS | Works in Windows with latest Experimental build π§ͺ | 1π§1 |
Way of the Hunter | βοΈ | DLSS, FSR2 | Run in Dx12 | ||
Welcome to ParadiZE | βοΈ | FSR2 | 1 | ||
Wild Hearts | βοΈ | β | DLSS | Works in Windows with latest Experimental build π§ͺ. Works on Linux with WIP FSR4 support as winmm.dll and DLSS inputs |
1π§1 |
Witchfire | βοΈ | DLSS | |||
Wo Long β Fallen Dynasty | βοΈ | β | DLSS, XeSS | Works in Windows with latest Experimental build π§ͺ. | 1 π§1 |
World War Z | β | FSR2 | Vulkan | ||
WRC Generations | βοΈ | DLSS | Fakenvapi is needed | 1 | |
Wreckfest 2 | βοΈ | DLSS, FSR3 | Update brought FSR/DLSS upscaling | 1 | |
Wuthering Waves | βοΈ | DLSS | Only working when OptiScaler.dll is renamed as winmm.dll , and launch game from Client-Win64-Shipping.exe |
1 | |
Xuan-Yuan Sword VII | βοΈ | DLSS | use DX12 mode | 1 |