Unity Checklist - TheOnlyFrank/Obituary_GAME GitHub Wiki
Everything in our Unity Scene!
Objects
Testing_Scene
- Main Camera
- Directional Light
- Ground_Plane
- Game_Manager
- Player_CAM
- Cube
- Door
- Player
- John_Obituary
- Spere
- Key_Test
- Flashlight_Test
- Hostile_Robot
- Steelax
- test_cannonball
- Inventory Canvas
- InventoryBackground
- New_Layout
- Auto_Door
- Floor
- Walls
- Locked_Door
- Locked_Door(1)
- Locked_Door(2)
- Locked_Door(3)
- Locker_Portal
- Destination
- Locker_Portal(1)
- Destination
- Wire_Box
- Wire_Box_Collider
- EPrompt_Canvas
- EPrompt_Text
Wire_Puzzle
- Main Camera
- Puzzle_Background
- Powered_Blue_Wire
- Blue_Exposed_Wire
- Blue_Wire_Length
- Powered_Light
- Unpowered_Blue_Wire
-
- Blue_Exposed_Wire(1)
-
- Blue_Wire_Length(1)
-
- Unpowered_Light
Scripts
- Auto_Door.cs
- CannonballDestroyer.cs
- Enemy_Melee.cs
- Enemy_Navigation.cs
- Enemy_Ranged.cs
- Game_Manager.cs
- Inventory_Item.cs
- Inventory_Manager.cs
- Locked_Door.cs
- Locker_Portal.cs
- Player_Controls.cs
- Player_Health.cs
- PlayerControls.cs
- ShowPrompt.cs
- SwitchScene.cs
- Three_Tank_Puzzle.cs
Sounds
- Click Sound Effect - 02.mp3
- Click Sound Effect - 03.mp3
- Error - 06.mp3
Scenes
- Testing_Scene
- Wire_Puzzle
Materials
- Black_Material.mat
- Blue_Material.mat
- Colony Ship Interior 1.png
- Colony Ship Interior.png
- Green_Material.mat
- Red_Material.mat
- Ship_Material.mat
- White_Material.mat
- Wire Box.mat