Unity Checklist - TheOnlyFrank/Obituary_GAME GitHub Wiki

Everything in our Unity Scene!


Objects

Testing_Scene

  • Main Camera
  • Directional Light
  • Ground_Plane
  • Game_Manager
  • Player_CAM
  • Cube
  • Door
  • Player
    • John_Obituary
    • Spere
  • Key_Test
  • Flashlight_Test
  • Hostile_Robot
    • Steelax
    • test_cannonball
  • Inventory Canvas
    • InventoryBackground
  • New_Layout
    • Auto_Door
    • Floor
    • Walls
  • Locked_Door
  • Locked_Door(1)
  • Locked_Door(2)
  • Locked_Door(3)
  • Locker_Portal
    • Destination
  • Locker_Portal(1)
    • Destination
  • Wire_Box
    • Wire_Box_Collider
  • EPrompt_Canvas
    • EPrompt_Text

Wire_Puzzle

  • Main Camera
  • Puzzle_Background
  • Powered_Blue_Wire
    • Blue_Exposed_Wire
    • Blue_Wire_Length
    • Powered_Light
  • Unpowered_Blue_Wire
    • Blue_Exposed_Wire(1)
    • Blue_Wire_Length(1)
    • Unpowered_Light

Scripts

  • Auto_Door.cs
  • CannonballDestroyer.cs
  • Enemy_Melee.cs
  • Enemy_Navigation.cs
  • Enemy_Ranged.cs
  • Game_Manager.cs
  • Inventory_Item.cs
  • Inventory_Manager.cs
  • Locked_Door.cs
  • Locker_Portal.cs
  • Player_Controls.cs
  • Player_Health.cs
  • PlayerControls.cs
  • ShowPrompt.cs
  • SwitchScene.cs
  • Three_Tank_Puzzle.cs

Sounds

  • Click Sound Effect - 02.mp3
  • Click Sound Effect - 03.mp3
  • Error - 06.mp3

Scenes

  • Testing_Scene
  • Wire_Puzzle

Materials

  • Black_Material.mat
  • Blue_Material.mat
  • Colony Ship Interior 1.png
  • Colony Ship Interior.png
  • Green_Material.mat
  • Red_Material.mat
  • Ship_Material.mat
  • White_Material.mat
  • Wire Box.mat